I'm having trouble with choices Please Help :)

Yeah

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choice " 1st dress " {
@EVELYN is dustoff_neutral_loop
@EVELYN changes into EVELYN_NEW_MOON_BAR_OUTFIT

    NARR
Is this the dress you want?

choice “Yes!” {
continue
} “No, I want to try on another one” {
goto Outfit_choice
}

} " 2nd dress " {
@EVELYN is dustoff_neutral_loop
@EVELYN changes into EVELYN_NEW_MOON_BAR_OUTFIT_NUMBER_TWO
}
NARR
Is this the dress you want?
choice “Yes!” {
continue
} “No, I want to try on another one” {
goto Outfit_choice

}

    NARR
Would you like to change her hair?

choice "Yes change it " {
@EVELYN is primp_brushhair_happy
@EVELYN spot 1.280 150 8 in zone 1
EVELYN (think_rubchin)
Which dress should I wear?

    NARR
Is this the dress you want?

choice “Yes!” {
} “No, I want to try on another one” {
goto Outfit_choice
}

}

} "No keep it " {

}

Fixed it. And since you have the hair choice right after, I added a new label (Evelyn_hair_choice) above that option so that it follows the previous question.

You had an extra } here:
choice “Yes!” {
} “No, I want to try on another one” {
goto Outfit_choice
}

}

} "No keep it " {

}

label Outfit_choice
SOPHIE (think_rubchin)
Which dress should I wear?

choice " 1st dress " {
@/SOPHIE is dustoff_neutral_loop
@/SOPHIE changes into SOPHIE_NEW_MOON_BAR_OUTFIT

NARR

Is this the dress you want?
choice “Yes!” {
goto Evelyn_hair_choice
} “No, I want to try on another one” {
goto Outfit_choice
}

} " 2nd dress " {
@/SOPHIE is dustoff_neutral_loop
@/SOPHIE changes into SOPHIE_NEW_MOON_BAR_OUTFIT_NUMBER_TWO
}
NARR
Is this the dress you want?

choice “Yes!” {
goto Evelyn_hair_choice

} “No, I want to try on another one” {
goto Outfit_choice

}

label Evelyn_hair_choice
NARR
Would you like to change her hair?
choice "Yes change it " {
@/SOPHIE is primp_brushhair_happy

} “No, I like it.” {
goto Next_label
#continue
}

label Next_label

    SOPHIE (talk_primp_neutral)
I look fantastic!

**Change Sophie back to Evelyn. I put goto Next_label in the No, I like it(changed the word a little) in case you have a different choice after it. You could use Start_story in it’s place and place "label Start_story before your first scene. or just put continue. :slight_smile:

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Thank you

1 Like

No problem, hon :slight_smile: