I know I’ve already posted a lot, but I need help again.
Can someone explain what labels do? I mean, I kind of get it, anything under a certain label would mean that it would only happen ONLY under that label, but how would that be formatted for multiple scenarios? I’m genuinely curious, and I’m unsure of a “safe” (correct) way to make multiple scenarios for each label, and how to separate them from other labels. Do I just list the labels, and anything in between is what would happen under the label above, or do they accidentally merge if I’m not careful? Examples appreciated!
Labels work so you can go back to that place if you want to. For example, customization templates are full of labels so if you dont like a hair color or something you can go back and change it again.
You have
label : to mark the place
goto: to return there
Oooh, okay! That makes a lot more sense, I was confused. So, as far as me wanting multiple scenarios, would I just make a new label beneath the first one?
Let’s say person a and b want to go on a date, but aren’t sure of where to go. The user has 3 options, and each option has a different scenario. Would I just do
label_1
{insert dialog}
label_2
{insert dialog}
label_3
{insert dialog}
?
Or do I not need to do that and I can do it a different way?
}“No more questions”{
NARR
I think that’s enough questions for today.
}
#Take note that there isn’t a (goto get_to_know) in the last question, which will allow the reader to continue on with the story. Having a goto allows the reader to go back to the choice. If there wasn’t a goto that brought them back up to the label, then the question would only appear once and then continue on with the story.
Another thing to keep in mind is the coding goes down by each line. Example below using a intro menu template.
label menu
NARR
What would you like to do?
choice
“Start Story”{
goto start_story
}“Customise”{
goto customize
]“Recap”{
goto recap
]
label customise
(add in template here for customization) goto menu
if there wasn’t a goto after the customisation to either goto start_story or goto menu, it would go straight down into recap and then start the story because the coding will go down the script unless you direct it to go somewhere.
Moved to Directing Helps and Tips since this is not art-related. Make sure to check out our Forum Tutorial for more info about creating topics, and feel free to PM me if you’ve got questions.