Incomplete Code for Looping Bg

UPDATED:

Summary

INT. BEVERLY HILLS - NIGHT with MCAR with TIREWHEEL with BEVERLY NIGHTS
&overlay BEVERLY NIGHTS_2 create from BEVERLY NIGHTS AND overlay BEVERLY NIGHTS_2 opacity 1 in 0
&overlay BEVERLY NIGHTS_2 scales to 1.054 1.054 in 0 AND overlay BEVERLY NIGHTS_2 to layer -5
&overlay TIREWHEEL_2 create from TIREWHEEL AND overlay TIREWHEEL opacity 1 in 0 AND overlay TIREWHEEL moves to layer 10

&overlay MCAR shifts to 6 17 in zone 1
&overlay MCAR scales to 0.525 0.525
&overlay MCAR moves to layer 9

&overlay BEVERLY NIGHTS shifts to -640 0 in 4 THEN overlay BEVERLY NIGHTS shifts to -960 0 in 2 THEN overlay BEVERLY NIGHTS shifts to 0 0 in zone 2 in 0 THEN overlay BEVERLY NIGHTS shifts to 0 0 in zone 2 in 4 THEN overlay BEVERLY NIGHTS shifts to 0 0 in 2 THEN overlay BEVERLY NIGHTS shifts to 0 0 in 0 loop INFINITE times

&overlay BEVERLY NIGHTS_2 shifts to 0 0 in zone 2 in 4 THEN overlay BEVERLY NIGHTS_2 shifts to 0 0 in 2 THEN overlay BEVERLY NIGHTS_2 shifts to 0 0 in 0 THEN overlay BEVERLY NIGHTS_2 shifts to -640 0 in 4 THEN overlay BEVERLY NIGHTS_2 shifts to -960 0 in 2 THEN overlay BEVERLY NIGHTS_2 shifts to 0 0 in zone 2 in 0 loop INFINITE times

&overlay TIREWHEEL rotates 0 anchor point 0.5 0.5 in 1 in zone 1 THEN overlay TIREWHEEL scales to 1.180 1.180 THEN overlay TIREWHEEL shifts to -19 16 in zone 1 loop INFINITE times

&overlay TIREWHEEL_2 rotates 0 anchor point 0.5 0.5 in 1 in zone 1 THEN overlay TIREWHEEL_2 scales to 1.180 1.180 THEN overlay TIREWHEEL_2 moves to layer 0 THEN overlay TIREWHEEL_2 shifts to 193 13 in zone 1 loop INFINITE times