Ink Template for changing hairstyle, lipstick and outfit (FEMALE)


#1

label dressing_game

    NAME
(What should I wear for the ball?)

choice
“Light pink dress”{

@NAME walks to upscreen left in zone 3

@NAME changes into Ball dress 1

#Change the word Ball dress 1 to whatever your first outfit’s filename is - e.g. RACHEL_smart_casual

}
“Dark blue dress”{

@NAME walks to upscreen left in zone 3

@NAME changes into Ball Dress 2

#Change the word Ball dress 1 to whatever your first outfit’s filename is - e.g. RACHEL_winter_clothes

}
“Other pink dress”{

@NAME walks to upscreen left in zone 3

@NAME changes into Ball dress 3

#Change the word Ball dress 3 to whatever your first outfit’s filename is - e.g. RACHEL_workout_gear

}

@NAME walks to screen center in zone 2

@pause for a beat

    NAME (think)
(Shall I wear this or try something else?)

choice
“Wear this outfit.”{

    NAME (head_bob)
(This is the one!)

}
“Try something else.”{

goto dressing_game

}

label makeup

    NAME
...

choice
“lipstick”{
goto lipstick
}
“Hair”{
goto hair
}
“I’m done!”{

@NAME is primp_condescend
goto end
}

label lipstick
NAME
What colour?

choice
“Orange crush”{
&NAME is apply_lipstick
@NAME changes mouthColor into Orange Crush
goto lipstick
}
“Cherry Red”{
&NAME is apply_lipstick
@NAME changes mouthColor into Cherry Red
goto lipstick
}
“Ruby Red”{
&NAME is apply_lipstick
@NAME changes mouthColor into Ruby Red
goto lipstick
}
“Bubblegum Pink”{
&NAME is apply_lipstick
@NAME changes mouthColor into Bubblegum Pink
goto lipstick
}
“Dusty Rose”{
&NAME is apply_lipstick
@NAME changes mouthColor into Dusty Rose
goto lipstick
}
“This looks good”{
goto makeup
}
label hair
NARR

choice
“Straight”{
&NAME is primp_brush_hair
@NAME changes hair into Straight
goto hair
}
“Fishtail Braid”{
&NAME is primp_brush_hair
@NAME changes hair into Fishtail Braid
goto hair
}
“Beach Wave”{
&NAME is primp_brush_hair
@NAME changes hair into Beach Wave Hair
goto hair
}
“Messy Back Bun”{
&NAME is primp_brush_hair
@NAME changes hair into Messy Back Bun
goto hair
}
“Long Straight Hair”{
&NAME is primp_brush_hair
@NAME changes hair into Long Straight Hair
goto hair
}
“Long feathered”{
&NAME is primp_brush_hair
@NAME changes hair into Long Feathered
goto hair
}
“This looks good”{
goto makeup
}

label end
@pause for a beat

Feel free to copy and paste this but change the @NAME and &NAME and the outfit names


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#2

Thxs so much.


#3

Welcome!
If it isn’t working for you, message me your coding :slight_smile:


#4

I’ll let you know how it works out


#5

Oh okay, I try to answer you as soon as possible :slight_smile:


#6

Hi, I’m afraid the “apply_lipstick” animation doesn’t show up if it’s used with an &.
At least that’s what keeps happening to me :frowning: :frowning:
It can be seen only if I use it with @, but then the mouthcolor changing doesn’t happen at the same time as the lipstick applying…
Is it possible that I do something wrong and that’s why it isn’t working for me?
Thanks


#7

Use @CHARACTER starts apply_lipstick


#8

Thanks for your quick reply :slight_smile:
This is my code according to what you’ve said:
@add Lipstick to CHARACTER
@CHARACTER starts apply_lipstick
@CHARACTER changes mouthColor into Cherry Red
@remove Lipstick from CHARACTER

But it still doesn’t show the lipstick applying animation, only if use the “@CHARACTER is apply_lipstick” command :frowning:
But sadly with that the two things don’t happen at the same time, I know it’s not a big deal, but I’d like it that way better. :slight_smile:


#9

Is it not showing the animation or lipstick?


#10

The animation


#11

This should work with either @ or &. Do you have any errors?


#12

No, nor errors, neither warnings. Just when I play that scene, the animation is nowhere :smiley: and the lip color is changed, so it’s like it simply ignores that @CHARACTER starts apply_lipstick command if it has starts or & in it.


#13

Did you try it on both portal and the app?


#14

Yes, at first I tried it on the app, now on portal, but nothing… :sob:


#15

what do you have after the @remove Lipstick from CHARACTER ?


#16

@speechbubble is 110 263 to 100% with tail_top_right
CHARACTER (talk_happy_smile)
Time to go to school.

@CHARACTER exits left

@pause for a beat

volume sound 100 0
sound door_close

@transition fade out black in 1.6


#17

To be honest I don’t know why this won’t work. Try to test it on the app again. Maybe it’s a glitch? You can delete everything and save it and paste again to see if this will help.


#18

There are no beats because you’re using “starts” or the & sign so it pretty much skips over the animation. You need to put a pause in there so that there is a beat so your character can have time to actually do the animation.

@add Lipstick to CHARACTER
@CHARACTER starts apply_lipstick
@CHARACTER changes mouthColor into Cherry Red
@pause for a beat
@remove Lipstick from CHARACTER


#19

omg, thank you so much, it worked!! :tada:


#20

thank you so much for your help :relaxed: