I want to make a inventory in my story, but i have no idea how to make things you have appear and things you don’t have not appear… Could anybody help me?
I don’t know how to make items you have appear and items you don’t have don’t appear.
Like you got a flower, a ring and letter. But when you don’t have an item or two items, i dont know how you can make only them not appear when you have you inventory out
Do you need to work with gains or something? or with points? I’m new to stuff with overlays…
ooohhh… Is it possible to like click on them and then something happens?
How can you do that?
Alright, I’ve kinda skipped through it and looked at the script. I kinda get it now. But can you have like when you made one choice, other overlays and reactions happen then that you have made the other choice?
How?
Yes?
okay. Can you then also click on the overlays and then you also have a reaction on that?
Like you first make a choice if you order a donut or a cupcake. then you are hungry and you either click on the flower you already had or the donut when you are hungry.
How? Can you like make a choice in a choice that way?
Okay, I’ve made a small script to clear things up.
This is it:
@YOU walks to screen center
&YOU is rear
WORKER (talk_think)
What would you like?
choice
“A donut, please!”{
YOU (talk_rear)
A donut, please.
WORKER (talk_happy_agree)
Of course!
NARR
The worker gives you a donut.
#gain here?
}“A cupcake, please!”{
YOU (talk_rear)
A cupcake, please.
WORKER (talk_happy_agree)
Of course!
NARR
The worker gives you a cupcake.
#gain here?
}
#A couple moments later
NARR
As you walk your way home you come across a little boy with a sign that says; Food please. poorly writen
choice
“Give him my food”{
NARR
You walk to the boy.
}“Just walk away”{
NARR
You ignore the boy and walk home.
goto Your_Home1
}
YOU (think)
What should I give him?
Now I want the flower with the cupcake or the donut appear how can you make the cupcake or the donut?
You will have to use gains and then if/elif/else.
@YOU walks to screen center
&YOU is rear
WORKER (talk_think)
What would you like?
choice
“A donut, please!”{
YOU (talk_rear)
A donut, please.
WORKER (talk_happy_agree)
Of course!
NARR
The worker gives you a donut.
gain Donut
}“A cupcake, please!”{
YOU (talk_rear)
A cupcake, please.
WORKER (talk_happy_agree)
Of course!
NARR
The worker gives you a cupcake.
gain Cupcake
}
#A couple moments later
NARR
As you walk your way home you come across a little boy with a sign that says; Food please. poorly writen
choice
“Give him my food”{
NARR
You walk to the boy.
}“Just walk away”{
NARR
You ignore the boy and walk home.
goto Your_Home1
}
YOU (think)
What should I give him?
Then when you want to remember:
if (Donut){
#Donut scene goes here
}else{
#Cupcake scene goes here
}
Yes! i think I got it! thank you!