Example:
&pan to zone 2 in 3 @CHARACTER1 walks to spot in zone 2 in 3 and CHARACTER1 does it while run_neutral and CHARACTER2 walks to spot in zone 2 in 3 and CHARACTER2 does it while run_neutral
Change the animations as needed as well as seconds. Your pan seconds & the time it takes for your characters to get to their zone must be the same.
Edit: Make sure you put the spot coordinates you want. For more on that: