@MC changes face into Triangle Chiseled Scruffy Beard
goto face
}
Right now, once a overlay has been picked, tapping on the other overlays has no effects as if there’s only one shot and you can’t repick. I’ve tried making a label but it still has no effects D:
So what I’m asking for is infinite tappables if that makes sense Many thanks awesome creators!
I know that the “goto” will cause a loophole and the script won’t move, but it’s intentional as there’s an overlay that says “next” and carries on to the next label.
I put the goto’s without a “are you sure…” because there’s another overlay instead that says “next” and will carry the script to another label. But there’s only one choice and once it’s picked the tappables aren’t active anymore.
Jem’s reply isn’t talking about the labels. Your labels are fine. The issue is because you put “tappable” before every overlay. Tapabbles work exactly like regular choices, so you only need the word “tappable” just once at the beginning to start a tappable choice.
tappable
“OVERLAY1” {
} “OVERLAY2” {
} “OVERLAY3” {
}
If you add the word “tappable” for each overlay, then you’re creating 3 separate tappable choices, which is why you’re tappable isn’t working correctly.
Hi Dara! First of all thanks for your content and templates <3
I did put it all under one ‘tappable’ in an attempt to fix it and it does work, the face does change based on the overlay tapped. However after that, whenever I tap on another over overlay, the face doesn’t change as if the overlays are now inactive, however the idle animation resets so that’s interesting.