Is this possible.. (Advanced Choices Help)

So I was wondering is it possible for a choice within a choice to be affected by points… That was an awful explanation let me write an example

}
“Yes I need to save him”

This choice will only work if Ela has 5+ points with Noah.

If she doesn’t have 5 points or more Noah will be reckless and die? (random example)

HOWEVER

If Ela has less than 10 points with Noah then Noah will start arguing with her. THEN I want the reader to be able to make a timed choice where it can lead to either saving Noah or failing and him dying.

But if Ela has 10 or more points with Noah then she can get him to agree without an argument
}
“No it’s his own problem”

Basic dialogue here blah blah blah

This was just an example and I just need to know if it’s possible to do this !

If you don’t understand I’ll try my best to explain it more, this so super important as I did have a lot of plans with this and I soon realised I dont even know if it’s possible

Yes, I do that all the time and it works.

Yes, you can do that.
But it requires advanced coding.

you can have choices that are accessible (visible for the reader) only under some conditions

"YES, I need to save him"if (POINT> 4) {

  • this choice will be visible only for the one who has 5+ points
    }

You can make it also visible but unaccessible for the other if you add the choice one more time with a different condition:

< LOCKED >"YES, I need to save him"if (POINT<5) {
NARR
You don’t have enough points to unlock this choice

  • this one will be invisible for the one having 5+ points
    }

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.