JemU776's Help Thread

label knife_one
@zoom on 0 568 to 255% in 3
@zoom on 320 568 to 255% in 5
@zoom on 135 568 to 151% in 3
ACACIA
(This one?)
choice
“No.”{
goto weapon_choice
}“Yes, that’s the one.”{
&zoom reset
&overlay 6157809817485312_KNIFE moves to layer -1
&overlay 6157809817485312_KNIFE1 moves to layer -2
&overlay 6157809817485312_KNIFE2 moves to layer -2
&overlay 6157809817485312_WHIP moves to layer -2
&overlay 6157809817485312_HOLD LIGHT LEFT FEMALE shifts to -340 -469 in 3
&overlay 6157809817485312_HOLD LIGHT LEFT FEMALE scales to 1.518 1.518
@pause for a beat
@pause for a beat
&overlay 6157809817485312_HOLD LIGHT LEFT FEMALE shifts to -244 -1094 in 3
&overlay 6157809817485312_KNIFE shifts to -244 -1094 in 7
&overlay 6157809817485312_HOLD LIGHT LEFT FEMALE scales to 1.518 1.518
&overlay 6157809817485312_KNIFE scales to 0.645 0.645
@zoom reset
gain knife1
goto weapon_end
}

It won’t let me send in the rest of the script, since I’m a new user, but, like I said before, I have different labels in a row.

hi i was wondering how do you rotate overlays like a magic spell spinning in your hand? for a story

Check out this: A Guide to Using & Animating OVERLAYS

1 Like

A Helpful tip to note:

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@JemU776
I Need help with 2 things

Hi, there, remember this please and thank you:

And of course, I’d love to help :heart:

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if “Choose outfit 1” {

@NAOMI changes into MODEL_default

}elif “Choose outfit 2” {

@NAOMI changes into MODEL2_default

}elif “Choose outfit 3” {

@NAOMI changes into MODEL3_default
}
elif “Casual Blues” {
@NAOMI changes into NAOMI_Casual_Blue

} elif “Pink ‘n’ Denim” {
@NAOMI changes into Naomi College 1

}
else {
@NAOMI changes into NAOMI_Winter_Ready
}

error: unexpected string: choose outfit 1

So, I’m assuming you want to use the choice name and option method for remembering those choices as opposed to gains. In that case, it would look something like this:

if (DREAM_WEAR is “Choose outfit 1”) {

@NAOMI changes into MODEL_default

}elif (DREAM_WEAR is “Choose outfit 2”) {

@NAOMI changes into MODEL2_default

}elif (DREAM_WEAR is “Choose outfit 3”) {

@NAOMI changes into MODEL3_default
}
elif (DREAM_WEAR is “Casual Blues”) {
@NAOMI changes into NAOMI_Casual_Blue

} elif (DREAM_WEAR is “Pink ‘n’ Denim”) {
@NAOMI changes into Naomi College 1

}
else {
@NAOMI changes into NAOMI_Winter_Ready
}

And yeah back to the original choice, it would look something like this:

choice (DREAM_WEAR)
"“Choose outfit 1” {

…and so forth :smile:

DREAM_WEAR is just the name I gave it, can be any (no spaces though).

P.S YOU CAN DO IT! :partying_face: :heart:

1 Like

For this… is it possible to make the character walk horizontally? Like walking up the wall like that…that orientation.

I’m still figuring if I can code that…

Hi yes, that’s what they do, you’re always making characters walk horizontally (and I know you can have them upside down in addition to having them stand up straight) but in regards to having them sideways and walking, I don’t believe that exists :thinking:

If you want to change your username, here’s a tutorial of how to do so: How To Change Your Forums Username! **TUTORIAL**

P.S Do you think I should make a few changes to mine? :smiling_imp:

JemX76 or something similar, lol :laughing:

Hmm…

Anyways, hope this helps you ^^

3 Likes

Nooo.
Keep it that :wink:

1 Like

Thank you so much for this

Bump :sunny:

@JemU776
I hope it isn’t off topic and if it is please tell me but do you know any good pirate themed stories with great directing and flowing plot?

Not sure but you could make a thread in the Promote Your Story section category telling others you are looking for pirate themed stories that meet those requirements. I’m sure people will list plenty :smiley:

1 Like

Alright, thanks.
And also if I wanted to make a sort of exaggerated mysterious zoom how would I do that

You can change the number of seconds a zoom lasts.

Here’s the article on it:

I’m trying my best to play the controls with the filters. I’ve read the story “I despise you” and “the abomination”, and the darkish/grungy filter she uses looks so cool and I’ve been trying to find out what coding she uses to get to that. I’m not sure if you can help me or know what I’m talking about

I haven’t read those stories so not that sure sorry but maybe this thread can help you: https://episodesupport.zendesk.com/hc/en-us/articles/115004232614-Advanced-Directing-Using-Filters :wink: