JemU776's Help Thread

Here’s something that I coded in my free time lol. (It can be used for both ink and limelight, however the animations are in limelight since I wrote the practice script in limelight style).

Anyway, it has simple directing, but contains a locked choice if you chose to be rude to the ice cream owner, you get no free ice cream.

Anyway, the code is:

EXT. FARMERS MARKET OL - DAY

@zoom reset

@OWNER stands screen left AND OWNER faces right AND YOU stands screen right AND YOU faces left

OWNER (talk_shrug_neutral)
Why hello there.

choice
“Be kind”{

YOU (talk_greet_neutral)
Hello, you have such a nice shop.

OWNER (talk_excited_happy)
Thank you very much, dear.

@OWNER +2

}“Greet in a normal manner”{

YOU (talk_neutral_unsure)
Hello.

OWNER (talk_handsonhips_neutral)
Woah, such respectful manners you have.

@OWNER +1

}“Be really rude”{

YOU (talk_angry)
Wow, your shop sucks loser.

OWNER (talk_accuse_angry)
Then why’d you come to it, moron?!

@OWNER -2

}

YOU (talk_think_neutral)
I wonder if I can have free ice cream?

if (OWNER > 1) {
goto choice_unlocked
} elif (OWNER = 1) {
goto choice_unlocked
} else {
goto choice_locked
}

label choice_unlocked

NARRATOR
Let’s see if the owner will give you free ice cream.

choice
“Get the free ice cream.”{
NARRATOR
Congrats! You got the free ice cream because you were nice to the owner and greeted him in a respectful manner.

gain chose_yescream

}“Don’t take the free ice cream.”{

NARRATOR
You chose not to take the free ice cream.

gain chose_nocream
}

@pause for 0

goto continue_story

label choice_locked

NARRATOR
Let’s see if the owner will give you free ice cream.

choice
< LOCKED > “Get the free ice cream.”{

goto choice_locked

}“Get no free ice cream.”{

NARRATOR
Unfortunately you were rude to the owner, so you get no ice cream.

gain chose_rudecream

}

@pause for 0

goto continue_story

label continue_story

NARRATOR (YOU)
So I left the ice cream shop.

@YOU faces right

@YOU exits right AND YOU does it while walk_neutral

INT. DELTA HOUSE - DAY

@zoom reset

@YOU stands screen right AND YOU faces left AND FRIEND stands screen left AND FRIEND faces right

FRIEND (talk_think_neutral)
So, did you get free ice cream?

if (chose_yescream) {
YOU (talk_handsonhips_neutral)
Yes, I did get it and it was delicious.
} elif (chose_nocream) {
YOU (talk_handsonhips_neutral)
Nope, I chose not to get it.
} else {
YOU (talk_exhausted)
Cah you believe it? The owner said I was so rude and didn’t give me one.
}

@pause for 0

Coded by JemU776, the superhero vampire :smiling_imp:

…And that’s it!
It’s a simple script for getting ice cream free, rejecting it, or being refused it, and later on, the choice you picked is remembered (it doesn’t have to be ice cream-it can be anything else you want it to be.)

Also, don’t forget to reset your story progress if you decide to test it out!

Good day :slight_smile:

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