Just do NOT do this (taking the sample from above and adding something):
label Dressing
NARR
Pick something.
choice(OUTFIT)[shouldPaginate: YES]
“1”{
goto Dressing
}“2”{
Don’t put a goto in the option that leads to back to the label at the beginning. This is because, according to Dara’s guide to using if/elif/else with the choice name and option method " You have repeated choices. Inside each choice is a goto that leads back to the label to start the choice over again, so technically whatever choice you tapped on does not get remembered since the choice gets repeated."
Hi!
I’m having some trouble with my tappable pan code for overlays
Here is the code:
tappable [pan:1:3]
“BIKE SIGN”{
@cut to zone 2
}“RIGHT ARROW RED”{
@cut to zone 2
}
When I viewed on the web previewer I tracked the script and it just cuts straight to zone 2 and doesn’t let me tap on the overlays or move between zones.
My story can’t progress until I get the scene done so any help would be greatly appreciated
So I know it’s been a few days but i’m curious, what did they say when u sent in the ticket? is everything fine now? I will not rest until everything gets solved
Haha I didn’t need to send it in the end! I ended up putting the choice in as a separate game using a new scene afterwards and it recognized it and worked. I think I must have done something in the original code that for some reason the script didn’t like but it works perfectly now! Thanks for all your help though
HI! I need help with the codes, So what I want to do is that the readers choose a type of mouth and in the following episodes remember the one they chose, because I would change the mouth so that they have fangs and then go back to the original (the one they chose) and I don’t know how to do it.
I hope I explained myself well
Basically if you use the technique above, create a template for all mouth shapes (don’t include a goto in each mouth option otherwise it’ll take you back to the label in the beginning; so the choice is repeated and never remembered. Just include a yes or no option after the template and in the no option, you can write the goto which will lead to a label at the beginning of the dressing game)
If you’re still stuck, let me know! You can give me your character’s name and gender (I know the style is limelight since you mentioned vamp fangs) and I’ll create the template for you with all lip shapes.
So my characters are leaving and going offscreen before my car overlay. I always seem to have this problem with an exiting car.
This is the code:
Summary
@overlay CAR ANGLE VINTAGE shifts to 541 74 in 5 AND GENESIS walks to spot 0.383 884 336 in 5 AND GENESIS is idle AND LUCINDA walks to spot 0.346 833 355 in 5 AND LUCINDA is idle AND RHONDA walks to spot 0.355 786 351 in 5 AND RHONDA is idle
Hi! I’m not on the writer’s portal right now but did you make sure your coordinates are correct?
You might need to tweak their spot placements in order to get them to follow the car smoothly.
&overlay NAME shifts to X Y in S
&CHAR1 walks to % X Y in S AND CHAR1 does it while animation
&CHAR2 walks to % X Y in S AND CHAR2 does it while animation @CHAR3 walks to % X Y in S AND CHAR3 does it while animation