If you wanna make it extra realistic, give a few milliseconds between them:
&CHARACTER is do_action
@pause for 0.3 THEN CHARACTER2 is do_action
It will make them blink and move at different times
If you wanna make it extra realistic, give a few milliseconds between them:
&CHARACTER is do_action
@pause for 0.3 THEN CHARACTER2 is do_action
It will make them blink and move at different times