This one is kind of obscure, so let me know if anyone else is even experiencing it. Between scenes, I’ll usually include an absurdly long pause like:
@pause for 99999999999999999999999999999999999999
This makes sure the script does not carry onto a new scene while I am adjusting the current one. Today, I noticed that the script was skipping over these long pauses entirely as if they were not there. I tried a couple of things and found that shortening the pause did the trick. A working pause time reads:
@pause for 9999999999999999999999999
I am assuming this is a glitch because the script has recognized even longer pauses than this before. Even if it is a glitch, it’s not that serious. I just wanted to add it to the list of known bugs.