Lost on coding a character on a motorcycle

So i’ve been trying to follow Joseph Evans tutorial but Idk what to do. He moves his characters by walking with the car overlay but I cant do that since its a bike… Can anyone take a look at my script so I can correct my mistakes please?

@pan to zone 1

@overlay 5244272756916224_BIKE RUDEGD shifts to -117 176 in zone 1 in 2
@overlay 5244272756916224_BIKE RUDEGD scales to 0.415

@overlay 5244272756916224_BIKE RUDE GD shifts to -1 207 in zone 1 in 1
@overlay 5244272756916224_BIKE RUDE GD scales to 0.445

@ALEJANDRO spot 0.529 59 301 in zone 1 and ALEJANDRO faces right

@ALEJANDRO moves to layer 4

@GABRIEL spot 0.459 211 366 in zone 1 and GABRIEL faces right

@GABRIEL moves to layer 1

@GABRIEL starts idle_ride_horse_neutral_loop

@ALEJANDRO starts idle_ride_horse_neutral_loop

btw I had the bikes out of screen and the bikes were moving at first but now they are not ://

What are you trying to have happen here?

Sorry! I am trying to make 2 characters come into the scene on the bikes.

Okay, got it. And right now is anything happening? Are they sitting to the left of the screen (offscreen)? Or are they sitting somewhere on screen?

When it pans to the zone the bikes are already there, but the characters don’t pop up till a couple seconds later sitting down on the bikes.

This can be fixed with ampersands. Try this?

@pan to zone 1
&overlay BIKE RUDEGD shifts to -117 176 in zone 1 in 2 and overlay BIKE RUDEGD scales to 0.415

&overlay BIKE RUDE GD shifts to -1 207 in zone 1 in 1 and overlay BIKE RUDE GD scales to 0.445

&ALEJANDRO spot 0.529 59 301 in zone 1 and ALEJANDRO faces right and ALEJANDRO moves to layer 4

&GABRIEL spot 0.459 211 366 in zone 1 and GABRIEL faces right and GABRIEL moves to layer 1

&GABRIEL starts idle_ride_horse_neutral_loop

&ALEJANDRO starts idle_ride_horse_neutral_loop

That made the characters not take long to appear but I wanted the scene to be empty and the characters drive in from the left to the spot thats why I @pan to the scene before any coding.

I edited it

It’s still the same! Thank you for trying to help out though, coding a motorcycle is hard especially since there’s no animation :frowning:

Wait, what zone does the scene start in? If it starts in zone 1, you can’t pan to zone 1 from zone 1, it won’t do anything

No the scene starts from zone 2, I made a car shift into zone 2 and then made the pan go to zone 1 so the bikes can come in with the 2 characters on it but for some reason its not moving to the spot.

I place the bikes like this before i @pan

@overlay 5244272756916224_BIKE RUDE GD shifts to -1 207 in zone 1
@overlay 5244272756916224_BIKE RUDE GD scales to 0.445 0.445
@overlay 5244272756916224_BIKE RUDE GD moves to layer 1

@overlay 5244272756916224_BIKE RUDEGD shifts to -117 176 in zone 1
@overlay 5244272756916224_BIKE RUDEGD scales to 0.415 0.415
@overlay 5244272756916224_BIKE RUDEGD moves to layer 3

and then once i pan the bikes roll in, which they did but once the characters got in it stopped working.

edit-- the spots on the original post is where I wanted them placed after entering.

Hmm… Okay, I guess I’m not understanding. By “stopped working,” do you mean they enter and then nothing happens? Or the bikes enter and then is stops working there?

When I first coded the scene the bikes entered like how I wanted to, but after placing the characters and adding more things they just automatically was at the spot they was supposed to drive into. (so they wasn’t entering anymore, like how I wanted them to) Sorry for the confusion.

So these spots here are where they should end up?

Did you place them offscreen beforehand at all?

Yes those are the spots.
& No I was having trouble with that since there’s no animation, and it’s not like a car overlay where they can walk behind the overlay.

I don’t know how to make them sync into driving in with the bike. Sorry if I’m not being forward with my questions.

Can I just make them move in sitting down with the animation I sent earlier?
If so how would the code look like?

Since they are offscreen and the characters have to move//

You should be able to put them on top of the overlay and have it work fine. Here’s how you get them to enter with the bikes, though:

@pan to zone 1
&overlay BIKE RUDEGD shifts to -117 176 in zone 1 in 2 and overlay BIKE RUDEGD scales to 0.415

&overlay BIKE RUDE GD shifts to -1 207 in zone 1 in 1 and overlay BIKE RUDE GD scales to 0.445

&ALEJANDRO walks to spot 0.529 59 301 in zone 1 in 2 and ALEJANDRO faces right and ALEJANDRO moves to layer 4 and ALEJANDRO does it while idle_ride_horse_neutral_loop

&GABRIEL walks to spot 0.459 211 366 in zone 1 in 1 and GABRIEL faces right and GABRIEL moves to layer 1 and GABRIEL does it while idle_ride_horse_neutral_loop

You’ll need to place them to the left of the screen like you did the bikes, though for it to work properly

The characters are moving, I just got to spot them for it to be accurate.

The bikes aren’t moving though, is it because they aren’t @spot beforehand?

I just looked, yes, they’re not spotted to be moved. My suggestion would be to move them all to the left then copy the x coordinates for the pre spacing, that way they’re not moving up/down when entering.