The type of overlay doesn’t matter, but for the sake of the example the relevant overlay shall be called AIRPLANE.
Overlays are positioned with:
@overlay AIRPLANE shifts to x y
If you add a time clause to this command (like this)
@overlay AIRPLANE shifts to x2 y2 in t
the plane will take t seconds in order to shift from its original position (x, y) to its new position (x2, y2).
There’s a guides section on the portal, which you can find more detailed information on if you need it.
Getting to the guide overlay section
- Go to:
https://www.episodeinteractive.com/write/guides - Under “Directing Your Story” click on the dropdown menu titled “Scene Directing”
- Under that new section, click on “Placing & Animating Overlays”
- Profit