Manna's Help Thread: For coding, directing and more

mustread
coding
general
community
#189

There is no specific template you need to use for a shake.
You need to use multiple zooms timing them.

Example:
 INT. BACKGROUND
 @zoom on x y to % in 0.1 
 @zoom on x2 y2 to % in 0.1 
 @zoom on x3 y3 to % in 0.1

You can adjust the time and coordinates as you like it. If you want a horizontal shake only then change the x coordinate. If you want a vertical shake then change the y coordinate.

1 Like
Screen shake help?
Helpp! camera shaking!
JemU776's Help Thread
#190

Thank you @Manna !! This really helps, because I have a character screaming in my story, and the shaking screen makes it all dramatic and great! :joy:

#191

And while I am here, how do you make speech bubbles bigger and smaller and in specific places?

#192

Hii! You use the app for help. As seen in the image below:


Taken from my story LOBITA

1 Like
#193

Thank you! :grin:

#194

image

1 Like
#195

Yea I can

#196

thank you so much :slight_smile:

#197

How do you shift a character?

#198

Like without them walking?

#199

Yes

#200

They did it once in valor woods if you ever read that story

#201

@CHAR walks to ________ AND CHAR does it while idle

You can use any behavior that isn’t walking and it’ll look like they’re shifting

#202

Oh ok thank you also how do you make a overlay fade in

#203

@overly NAME opacity 0 in 3 (or whatever number you want, the bigger the number the longer it’ll take to fade)

#204

Thank you :grin::grin:

#205

image

#206

@manna is there a way to pan with multiple speech bubbles popping up through that same pan?

#207

Yes

You can use a looping background.
But if you want to use a regular background, you use the command:

&pan to zone #

NARRATOR
Weeeee
I’m moving!
Weeerr

Now, unfortunately if you’re dialogue is long within each speechbubble, then maybe you won’t have too many of them pop up before the pan finishes. That just depends on how fast the reader reads and clicks for the next one.

#208

Thank you!