Manna's Help Thread: For coding, directing and more


There is no specific template you need to use for a shake.
You need to use multiple zooms timing them.

 @zoom on x y to % in 0.1 
 @zoom on x2 y2 to % in 0.1 
 @zoom on x3 y3 to % in 0.1

You can adjust the time and coordinates as you like it. If you want a horizontal shake only then change the x coordinate. If you want a vertical shake then change the y coordinate.

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Screen shake help?
Helpp! camera shaking!
JemU776's Help Thread

Thank you @Manna !! This really helps, because I have a character screaming in my story, and the shaking screen makes it all dramatic and great! :joy:


And while I am here, how do you make speech bubbles bigger and smaller and in specific places?


Hii! You use the app for help. As seen in the image below:

Taken from my story LOBITA

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Thank you! :grin:



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Yea I can


thank you so much :slight_smile:


How do you shift a character?


Like without them walking?




They did it once in valor woods if you ever read that story


@CHAR walks to ________ AND CHAR does it while idle

You can use any behavior that isn’t walking and it’ll look like they’re shifting


Oh ok thank you also how do you make a overlay fade in


@overly NAME opacity 0 in 3 (or whatever number you want, the bigger the number the longer it’ll take to fade)


Thank you :grin::grin:




@manna is there a way to pan with multiple speech bubbles popping up through that same pan?



You can use a looping background.
But if you want to use a regular background, you use the command:

&pan to zone #

I’m moving!

Now, unfortunately if you’re dialogue is long within each speechbubble, then maybe you won’t have too many of them pop up before the pan finishes. That just depends on how fast the reader reads and clicks for the next one.


Thank you!