NEW BACKGROUNDS UPDATE! (requested) ![]()
Hi everyone! I’m back, this time with a request from Meghan2 who basically helped me to unblock myself a bit from my artistic crisis…
Thank you very much
I don’t know if that’s what you wanted, but I tried hard!
Today I don’t want to bore anyone as usual with too much talk (lol), so I’ll just leave you the backgrounds and the overlays. Hope you like them! ![]()
PS: I noticed too late that the last time I didn’t copy the code for the looping overlays-backgrounds in the right way.
I apoligize.
I’m gonna repost it here and fix it in the message above.
- COUNTY PRISON - ANGLE 1 - DAY
- COUNTY PRISON - ANGLE 2 - DAY
- COUNTY PRISON - ENTRANCE - DAY
- COUNTY PRISON - LOOPING WALL OVERLAY - DAY
- COUNTY PRISON - ANGLE 1 - NIGHT
- COUNTY PRISON - ANGLE 2 - NIGHT
- COUNTY PRISON - ENTRANCE - NIGHT
- COUNTY PRISON - LOOPING WALL OVERLAY - NIGHT
- COUNTY PRISON - ANGLE 1 - STORMY DAY
- COUNTY PRISON - ANGLE 2 - STORMY DAY
- COUNTY PRISON - ENTRANCE - STORMY DAY
- COUNTY PRISON - LOOPING WALL OVERLAY - STORMY DAY
CORRECT CODE FOR THE LOOPING OVERLAYS TO PASTE IN YOUR SCRIPT!!
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CLICK TO SHOW IT
— [copy & paste this code in your story] —
The first line is very important, without it the code won’t work properly!
EXT. BLUE - DAY with COUNTY PRISON DAY STORM WALL to 1.625 0 0 in zone 1 at layer -5
&overlay LOOP_OVERLAY_2 create from COUNTY PRISON DAY STORM WALL and overlay LOOP_OVERLAY_2 opacity 1 in 0
&overlay LOOP_OVERLAY_2 scales to 1.625 1.625 in 0 and overlay LOOP_OVERLAY_2 shifts to 0 0 in zone 2 in 0 and overlay LOOP_OVERLAY_2 to layer -6
&overlay COUNTY PRISON DAY STORM WALL shifts to 0 0 in 0.25 THEN overlay COUNTY PRISON DAY STORM WALL shifts to 320 0 in 0.125 THEN overlay COUNTY PRISON DAY STORM WALL shifts to -960 0 in 0 THEN overlay COUNTY PRISON DAY STORM WALL shifts to -960 0 in 0.25 THEN overlay COUNTY PRISON DAY STORM WALL shifts to -640 0 in 0.125 THEN overlay COUNTY PRISON DAY STORM WALL shifts to -640 0 in 0 loop INFINITE times
&overlay LOOP_OVERLAY_2 shifts to -960 0 in 0.25 THEN overlay LOOP_OVERLAY_2 shifts to -640 0 in 0.125 THEN overlay LOOP_OVERLAY_2 shifts to -640 0 in 0 THEN overlay LOOP_OVERLAY_2 shifts to 0 0 in 0.25 THEN overlay LOOP_OVERLAY_2 shifts to 320 0 in 0.125 THEN overlay LOOP_OVERLAY_2 shifts to -960 0 in 0 loop INFINITE times
change every “COUNTY PRISON DAY STORM WALL” with the name you choosed for the looping background
How everything looks in-game (google drive link) ![]()
**Basically I made a mini movie
haha











