Monster Scene in need!

So I need some help with coding a scene where a monster is attacking my characters. This what I got:

My Bg >


EXT. FORESTROCK

This is the next scene


EXT. SSATTACKS

Overlays >


SHADESOUL LEAP


SHADESOUL ATTACK


ROCK SMASH


ROCK SMASH2


ROCK SMASH3


FLOATROCKS

And what I got coded so far:
EXT. FORESTROCK
@cut to zone 2
&zoom on 395 204 to 432% in 0
@YOUNG CATHERINE spot 0.611 91 187 in zone 2 AND YOUNG CATHERINE is rear AND YOUNG CATHERINE faces left
&GUARD3 spot 0.659 173 184 in zone 2 AND GUARD3 is idle AND GUARD3 faces left

@speechbubble is 177 165 to 94% with tail_top_left
YOUNG CATHERINE (talk_handsonhips_neutral_rear)
So you know any creature that’s black, multiple yellow eyes, spikes on the back, claws that are eight inch sharp, and can mimic people voices?

@zoom on 497 238 to 351% in 0

@speechbubble is 166 136 to 109% with tail_top_right
GUARD3 (idle_happy_pose)
(Oh)

@zoom on 492 256 to 843% in 0

@speechbubble is 176 78 to 123% with tail_top_right
GUARD3 (idle_happy_pose)
(Crap!!)

@speechbubble reset
@pause for a beat
@YOUNG CATHERINE is idle_armscrossed_angry_loop AND YOUNG CATHERINE faces right
&zoom on 395 204 to 432% in 0
@pause for 1

@speechbubble is 168 130 to 100% with tail_top_left
YOUNG CATHERINE (talk_armscrossed_angry_loop)
Guessing that from your expression, you know what’s out their.

@zoom on 496 229 to 407% in 0

    GUARD3 (talk_exhausted)
Yep!


    GUARD3 (talk_doubtful)
And you piss it off!

@zoom on 395 204 to 432% in 0

    YOUNG CATHERINE (talk_repulsed)
How did I piss it off?

@zoom on 496 229 to 407% in 0

    GUARD3 (talk_explain_neutral)
Because that thing out there, is a Shadesoul!

@zoom on 395 204 to 432% in 0

    YOUNG CATHERINE (talk_unsure)
What's a Shadesoul?

@zoom on 496 229 to 407% in 0

    GUARD3 (talk_explain_neutral)
A Shadesoul is a creature that likes dark snowy forests, and lures its victims deeply into the woods.


    GUARD3 (talk_explain_neutral)
It will lurk in any object shadow to hide from its prey.


    GUARD3 (talk_unsure)
They also mimic anyone voice perfectly to that person if they see or hear the person, and take on a shadow form of that person.

@zoom on 395 204 to 432% in 0

    YOUNG CATHERINE (talk_shrug_concerned)
Okay..


    YOUNG CATHERINE (talk_doubtful)
But how does it explains, that I piss it off!

@zoom on 496 229 to 407% in 0

    GUARD3 (talk_sheepish_rubneck)
Because when a Shadesoul mimics a person, the Shadesoul will think like that person as if it was that person.


    GUARD3 (talk_unsure)
So when you insult a Shadesoul they will go...

&zoom on 412 329 to 181% in 0
@overlay SHADESOUL LEAP create AND overlay SHADESOUL LEAP opacity 1 AND overlay SHADESOUL LEAP shifts to 9 241 in zone 2 AND overlay SHADESOUL LEAP scales to 0.437 0.437 AND overlay SHADESOUL LEAP moves to layer -1
@overlay SHADESOUL LEAP shifts to 149 132 in zone 1 in 3 AND overlay SHADESOUL LEAP scales to 1.037 1.037 in 3 AND overlay SHADOWSOUL LEAP opacity 1

1 Like

changed people to people’s and added do.

“Guessing from your expression, you know what’s out there.”
Change their to there. Deleted that.

change “But how does it explains, that I piss it off!” to “But how does that explain, how I pissed it off?!”

So you’re on the part where the Shadesoul is supposed to pop out?

Yep It comes out which I add the:

&zoom on 412 329 to 181% in 0
@overlay SHADESOUL LEAP create AND overlay SHADESOUL LEAP opacity 1 AND overlay SHADESOUL LEAP shifts to 9 241 in zone 2 AND overlay SHADESOUL LEAP scales to 0.437 0.437 AND overlay SHADESOUL LEAP moves to layer -1
@overlay SHADESOUL LEAP shifts to 149 132 in zone 1 in 3 AND overlay SHADESOUL LEAP scales to 1.037 1.037 in 3 AND overlay SHADOWSOUL LEAP opacity 1

And it supposed to smash the rock behind them and rock pieces fly out and the girls are on the ground from the shockwave.

1 Like

I can help code it but it’ll take some time :slight_smile:

Ok I can wait!

1 Like

Great! I’ll get on it right away :upside_down_face:

Here is the coding for the scene. If there is anything you’d like changed let me know :slight_smile:

Monster scene

@transition fade out in 0.4
&zoom on 325 48 to 145% in 0.2 THEN zoom on 328 48 to 102% in 0.2 THEN zoom on 330 48 to 135% in 0.2

EXT. SSATTACKS with ROCK SMASH with ROCK SMASH2 with ROCK SMASH3
@cut to zone 2
@zoom on 338 126 to 103% in 0
&YOUNG CATHERINE spot 0.611 91 187 in zone 2 AND YOUNG CATHERINE is rear AND YOUNG CATHERINE faces left AND GUARD3 spot 0.659 173 184 in zone 2 AND GUARD3 is idle AND GUARD3 faces left

@overlay SHADESOUL ATTACK create AND overlay SHADESOUL ATTACK shifts to 200 162 in zone 1 AND overlay SHADESOUL ATTACK scales to 1.000 1.000 AND overlay SHADESOUL ATTACK opacity 0% AND overlay SHADESOUL ATTACK moves to layer -3
&overlay ROCK SMASH shifts to 306 118 in zone 1 AND overlay ROCK SMASH moves to layer -1
@overlay ROCK SMASH scales to 0.664 0.664
&overlay ROCK SMASH2 shifts to 185 123 in zone 2 AND overlay ROCK SMASH2 moves to layer -1
@overlay ROCK SMASH2 scales to 0.664 0.664
&overlay ROCK SMASH3 shifts to 91 101 in zone 2 AND overlay ROCK SMASH3 moves to layer -2
@overlay ROCK SMASH3 scales to 0.664 0.664
&overlay ROCK SMASH2 shifts to 224 26 in zone 2 in 1 AND overlay ROCK SMASH shifts to 290 20 in zone 1 in 1 AND overlay ROCK SMASH3 shifts to 137 -1 in zone 2 in 1

@overlay SHADESOUL ATTACK opacity 100% in 0.1
&YOUNG CATHERINE starts fall
&GUARD3 starts fall
&zoom on 325 48 to 145% in 0.2 THEN zoom on 328 48 to 102% in 0.2 THEN zoom on 330 48 to 135% in 0.2

@YOUNG CATHERINE faces right
@GUARD3 spot 0.669 316 173 in zone 2
@YOUNG CATHERINE spot 0.611 297 181 in zone 1