I’m trying to make a scene where my character Madison is driving and then she calls her friend Natasha and when she calls the background slides in with Natasha there but when I did the code, Natasha would be present before the background comes in. I’ve tried everything so I truly hope you guys can help maybe but anyways here’s the code.
EXT. CITY HIGHWAY LOOP - DAY with CAR ANGLE BROWN with AIRPORT
music car_motor
@zoom reset
@MADISON spot 0.848 80 71 in zone 1 AND MADISON moves to layer 0 AND MADISON faces right AND MADISON starts idle_book_open_neutral_loop
@overlay CAR ANGLE BROWN shifts to -454 -11 in zone 1 @overlay CAR ANGLE BROWN scales to 1.000 1.000 @overlay CAR ANGLE BROWN moves to layer 1
@overlay 6488146122178560_AIRPORT shifts to 5 -18 in zone 2 @overlay 6488146122178560_AIRPORT scales to 1.252 1.252 @overlay 6488146122178560_AIRPORT moves to layer 2
@NATASHA changes into NATASHA_rednblack
&NATASHA spot 1.001 239 155 in zone 1 AND NATASHA moves to layer 4 AND NATASHA faces left
&overlay 6488146122178560_AIRPORT shifts to 159 -18 in zone 1 in 3 using easeout @overlay 6488146122178560_AIRPORT scales to 1.252 1.252 in 3 using easeout @overlay 6488146122178560_AIRPORT moves to layer 2
@speechbubble is 78 171 to 72% with tail_top_right
MADISON (talk_book_open_neutral)
Hey, I got your messages.
The character appears before the background because of this. She changes into an outfit before she is spotted, just move this after spotting the character and I think that should do it (Or to make it smoother, spot her off-screen, change her outfit and then spot her into the scene).
Yup. It’ll look weird considering she changes halfway through which is why I added - consider spotting her off screen first to change her outfit, then only spot her in the scene. Hope that makes sense!
Wait I should’ve seen this earlier, I feel so blur Your overlay moves to its spot in 3 seconds but NATASHA does not, NATASHA just spots there, so make NATASHA walk to the spot like above (in bold).