Sure, no problem.
Okay I am here now, here is how the script looks now
This is the central choice
choice
âYes, or else later she will hate youâ{
ROSELLA (talk_agree_happy)
You are totally right
@ROSELLA +2
gain choose_yes
} âNo, wait until she is able to think betterâ{
ROSELLA (talk_awkward_loop)
Okay if you say so
@ROSELLA -1
gain chose_no
}
NARRATOR
THAT IS HOW MY AUNTIE GOT TO TAKE CARE OF ME, SHE DID IT OKAY
@transition fade out black 2
NARRATOR
MINI-GAME-ISH TIME!! THE INSTRUCTIONS ARE AS FOLLOW
NARRATOR
IF YOU CHOOSE AND CHOSE CORRECTLY BEFORE YOU WILL MEET SOMEONE IMPORTANT TO THE STORY, AND WILL IMPACT HOW SHE TREATES YOU
choice
âWe need to lose them between the treesâ if (choose_yes){
NAME (react_startled_surprised)
Let´s keep running
@NAME exits right AND NAME does it while run_super_speed_loop
@LENA exits right AND LENA does it while run_super_speed_loop
@ROSELLA exits right AND ROSELLA does it while run_super_speed_loop
@HARPY enters from left to screen right AND HARPY does it while run_super_speed_loop
@DEMON enters from left to screen center
DEMON (react_angry_shakefists)
They are getting away
HARPY (shush_neutral)
Shut up, keep running
goto forest_trees
gain forest_trees
}âNo I am angry to do anythingâ if (choose_no){
EXT. ELECTRIC TRAP FIRE - NIGHT
@ROSELLA enters from left to screen center AND ROSELLA does it while walk_exhausted_loop
@LENA enters from left to screen right AND LENA does it while walk_exhausted_loop
@NAME enters from left to screen left AND NAME does it while walk_exhausted_loop
@ROSELLA faces left
@LENA faces left
NARRATOR
THEY ARE NEAR, WE CAN CATCH THEM
NAME (react_angry_shakefists)
I am not going to move, until you tell me what´s going on
LENA (scream_angry)
Enough, stop being a child and move
LENA (talk_angry)
Or stay here and kill us three
NAME (talk_angry)
Fine
NARRATOR
I SEE THEM, RUN FASTER
@LENA exits right AND LENA does it while run_super_speed_loop
ROSELLA (talk_sad)
I am sorry [NAME], This is not how I wanted to go
ROSELLA (talk_sad)
But I will protect you, leave now I will try to give you some time
NAME (cry_sniff_sad_loop)
I am so, so, sorry auntie
ROSELLA (talk_afraid)
You can do it, I believe in you sweety
ROSELLA (idle_sad_timid_loop)
I am sorry for lying to you
ROSELLA (listen_nod_neutral_loop)
I am sorry too, leave now if you want to have a chance
@NAME exits right AND NAME does it while run_super_speed_loop
goto rosella_captured
gain rosella_captured
}âFreeze, you don´t know what to doâ if (choose_no){
NAME (idle_terrified_loop)
What can we do?
ROSELLA (idle_terrified_loop)
I am lost I dont know where the Sanctuary is
LENA (scream_angry)
Snap it we need to go
NARRATOR
THEY ARE NEAR, CATCH THEM!
ROSELLA (talk_sad)
I am sorry [NAME], This is not how I wanted to go
ROSELLA (talk_sad)
But I will protect you, leave now I will try to give you some time
NAME (cry_sniff_sad_loop)
I am so, so, sorry auntie
ROSELLA (talk_afraid)
You can do it, I believe in you sweety
ROSELLA (idle_sad_timid_loop)
I am sorry for lying to you
ROSELLA (listen_nod_neutral_loop)
I am sorry too, leave now if you want to have a chance
@LENA exits right AND LENA does it while run_super_speed_loop
@NAME exits right and NAME does it while run_super_speed_loop
goto rosella_captured
gain rosella_captured
}
label rosella_captured
EXT. GROWINGUP MISTY FOREST GAZEBO - NIGHT
@EMPUSA enters from right to screen right
@add Sheet Paper White to EMPUSA
EMPUSA (read_paper_neutral)
Interesting
EMPUSA (read_paper_neutral)
Rosella left this behind, what they she wanted
NARRATOR
EMP!!! WE GOT HER
EMPUSA (react_startled_surprised)
Really bring her to me
@ROSELLA enters from left to screen center AND ROSELLA does it while walk_handcuffed_sad_loop
&DEMON enters from left to screen left
DEMON (shove_argument_give_angry)
The others escaped
ROSELLA (shove_argument_receive_angry)
Yes, and you will never find them
label forest_trees
EXT. FOREST LOOPING - NIGHT
@pan to zone 2 in 2
@LENA enters from left to screen right AND LENA does it while walk_exhausted_loop
@LENA faces left
LENA (idle_wounded_sad_loop)
We need to stay here
@NAME walks to spot 1.280 36 19 in zone 2 AND NAME does it while walk_exhausted_loop
NAME (idle_wounded_sad_loop)
I feel horribly bad
NAME (fall)
I can´t do it anymore
LENA (idle_terrified_loop)
Nooo!!! [NAME]! Keep your eyes open
@LENA walks to spot 1.280 133 14 in zone 2 AND LENA does it while walk_exhausted_loop
NAME (idle_lay_groggy_neutral_loop)
Leave me here
LENA (tinker_kneel_neutral_loop_rear)
I have some nectar with me, here drink it
if (choose_yes){
@ROSELLA walks to spot 1.280 275 12 in zone 2
@ROSELLA faces left AND ROSELLA does it while walk_exhausted_loop
ROSELLA (react_startled_surprised_pose)
What happened
LENA (tinker_kneel_neutral_loop_rear)
She fainted what do you think?
LENA (tinker_kneel_neutral_loop_rear)
Sadly I am not sure if I can give you nectar
NAME (idle_lay_groggy_neutral_loop)
Man I feel so much more better
sound creepy_ghoul_sounds
@LENA faces left
@ROSELLA faces left
LENA (react_startled_surprised)
What was that?
NARRATOR
DONT HURT ME,PLEASE
ROSELLA (talk_armscrossed_shrug_neutral)
Who is it?
@ALYSSA changes into BLOODY
@ALYSSA enters from right to screen right
ALYSSA (react_terrified_pose)
Please dont hurt me monsters
ROSELLA (react_startled_surprised)
Another demigod?
ALYSSA (idle_terrified_loop)
Please, please help me
LENA (think_rubchin)
Should we?
choice
âYes, help the girlâ{
ROSELLA (listen_nod_happy_loop)
Welcome to us, we will protect you
ALYSSA (cry_sniff_sad_loop)
Thank you so much
@ALYSSA +3
}âNo, she has to save herselfâ{
LENA (sigh_disappointed)
We can´t we are very sorry
ALYSSA (talk_sad_exhausted)
I am really sorry for bothering
@ALYSSA -2
@ALYSSA exits right
@transition fade out black 2
}
}else{
EXT. FOREST LOOPING - NIGHT
@pan to zone 2 in 2
@LENA enters from left to screen right AND LENA does it while walk_exhausted_loop
@LENA faces left
LENA (idle_wounded_sad_loop)
We need to stay here
@NAME walks to spot 1.280 36 19 in zone 2 AND NAME does it while walk_exhausted_loop
NAME (idle_wounded_sad_loop)
I feel horribly bad
NAME (fall)
I can´t do it anymore
LENA (idle_terrified_loop)
Nooo!!! [NAME]! Keep your eyes open
@LENA walks to spot 1.280 133 14 in zone 2 AND LENA does it while walk_exhausted_loop
NAME (idle_lay_groggy_neutral_loop)
Leave me here
LENA (tinker_kneel_neutral_loop_rear)
I have some nectar with me, here drink it
LENA (tinker_kneel_neutral_loop)
Don´t do this to me kid, with Ro gone I am your only hope
NAME (idle_lay_groggy_neutral_loop)
I am sorry, for being the reason auntie got captured
LENA (fall)
Doesnt matter we need to rest a little bit
LENA (idle_lay_groggy_eyesclosed_loop)
Sleeping in the forest not my first choice
@transition fade out black 2
}
Here is the choice that has the issue
Sorry, I didnât read the whole feed so Iâm not 100% sure what the issue is, but, I donât know if you can have the gain after the goto. Once you have the goto command, youâre no longer in that part of the script. I would expect the gain to be before the goto command.
your gain name is chose_no
but in the condition you use:
}âNo I am angry to do anythingâ if (choose_no){
so it will not work - the gain and the condition must be exactly the same.
Also I agree with what is written above
you need to write first gain and then goto since goto leadrs reader elswhere so his app will never read any line under the goto
gain rosella_captured
goto rosella_captured
also you have label
label rosella_captured
#scene
label forest_trees
#scene
so everybody who goes by label rosella_captured will then see also the scene under label forest_trees - dunno if you wanted this
Yes it solved it, thank you Farah!
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