Need Directing Help? This is the Thread for You!

general
coding
#436

Gun sounds from Episode:
gun_cocking
gunshot
gunshot_distant
gunshots3

You can find a list of music/sounds here: Sound Effects and Music Index

How to add music/sound: A Simple Guide to Using Sound Effects and Music

So in your script you can write:

sound gunshots3

#437

thanks ill see if it works

#438

Could you possibly code a intro for my story?

#439


I’m having trouble with one of my overlays to show up and i think the coding may be wrong i don’t know but if anyone could help it would mean so much to me but please write the code since im kind of bad at fixing things lol and thanks

#440

@overlay DRAGON FIRE opacity 1 in 0

Put the word opacity after the name of the overlay : )

#441

Also, this is how you would add an overlay into the middle of your scene:

You’d replace OVERLAYNAME with the actual name of your overlay and change the numbers to match the position of where your overlay is at : )

#442

thanks ill see if it works

#443

i was wondering how to make a charecter run fast and slow

#444

is their a code were you can make a charecter run like really fast like flash fast :joy: if so how do i write it

#445

@CHAR walks to spot (x,y,z) in .1

Anything between .1-.5 is really fast

#446

thanks

#447


I think i did something wrong beacuse my MC slides when i did it and i want her to run im not sure what i did wrong?

#448

Try:

@RAIN walks to spot 1.280 50 0 in zone 3 in 0.5 AND RAIN does it while run_athletic

#449

Also you are writing -.5 which is a negative value and we all know that seconds don’t go backwards when one is walking :sweat_smile:

What @ Jadlyss meant when she wrote .1-.5 was that any number from .1 to .5 is very fast when it comes to spot walking.

Good luck : )

#450

oh thanks for the help ill see if it works thank you once again :slight_smile:

#451

Hey @JemU776
How do you add handguns to multiple characters at once?
I tried @add Handgun to CHAR1 AND add Handgun to CHAR2
BUT, that didn’t work.

#452

You’d need to write:
@add Handgun to CHAR1
@add Handgun to CHAR2

Unfortunately, the AND command doesn’t work and neither does having a & in front of add; it’ll give you errors if you type those in :rofl:

1 Like
#453

Don’t worry though, I placed two characters side by side and wrote this code into my script, so when I tested it out, the guns appeared for both of them at the same time : )

It should be fine, so long as you don’t put @pause for a beat in between.

1 Like
#454

Thanks!

#455

how do you add/remove overlays in scene