Need Directing Help? This is the Thread for You!

coding
general
#21

Ah, lovely! Thank you so much.

1 Like
#22

No problem! :smile:

#23

Lmao I don’t think you understand what I said. The thread was created 14 days ago, & I wrongly assumed you probably were not active on the forums anymore, meaning you didn’t even log in. :joy: It’s not a big deal, continue on love. :grin:

1 Like
#24

Oh I see, I’m sorry if I made a big deal out of it. :sweat_smile:

#25

hello i need help again i am doing a story on episode in ink version and i want my main charecter to run on a looping scene and im having trouble on how to write the coding so she can run how do i write the coding so my charecter can run ?

#26

You can do:
@CHARACTER is run_neutral
OR
@CHARACTER is run_jog

#27

How do you make it look like the character is driving?

#28

There isn’t a specific animation that is used for driving, but here are some that might work:
LIMELIGHT: idle_paper_neutral_loop (just don’t add the paper prop)
INK: idle_hold_drink(this one might look a little weird but try it out!), sit_type_loop

#29

how do I pause for more than one beat?

#30

just do @pause for #

(# means how many seconds you want it to pause)

#31

@pause for a beat
OR
@pause for

#32

thanks :slight_smile:

#33

Glad I could help :grin:.

#34

I have another question when I add music and want it to stop do I just write music off because it’s not working for me at all when I write music off and im writing on ink version and is their a certain code so I can turn off the music ???

#35

No, it’s the same for all styles: music off
If there’s an error could you send me a screenshot of it?

#36

Okay, so you know how when a character talks, the speech bubble tail is pointed at them? Well, I had to fix something and it ended up changing the tail bubble to stay in the same place, but I want it to go back to the speech bubble tail being pointed at the character talking. Help?

#37

thank you :blush:

#38

tysm :slightly_smiling_face:

#39

Try @speechbubble reset

#40

tysm, it worked! And apologies for wasting your time with dumb questions. :sweat_smile: