Need help keeping magic ring rotating/spinning

I managed to get the magic ring to rotate, but I’m having trouble keeping it rotate afterwards.
Pretty much she’s having a spell lifted from her which puts her in a coma, but for the spell to work correctly it needs to continue spinning in a circle for a long time before it becomes successful.

it needs two move codes in the loop infinite, because it needs to go between two places, where if there only is one place, its already there, it cant move to a spot it already is in.

this is how my code looks,
&overlay SPELL TELEPORT rotates 0 anchor point 0.5 0.5 in 0 THEN overlay SPELL TELEPORT rotates 360 anchor point 0.5 0.5 in 3 loop INFINITE times

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Ok thank you, it made sense. I know what to do now lol

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