Need help on tappable choices!

I want to add a mini game where the reader taps on items on the screen, but I don’t know what the code is to continue tapping on items instead of exiting the mini game after selecting the first item the reader chooses on the screen.

I’m not sure if I’m making any sense here :sweat_smile:

here’s the portion of what I have on my script. (I already added the overlays name where the background name suppose to go)

REAGAN (talk_think_neutral)
Wait, let's see what we can take from the camp before we leave.

@cut to zone 3
@zoom reset

readerMessage There are FOUR items! messageTitle HINT!

    NARRATOR
Tap on the items that will come in handy.

tappable
“JUICE CAN”{

    NARRATOR
You found a can of fruit juice!

}"DIRTY SANDWICH "{

    NARRATOR
You found a sandwich covered in dirt!

}“FLASHLIGHT STAN”{

    NARRATOR
You found a flashlight!

}“COOKIEPLAT”{

    NARRATOR
You found a cookie platter!

}“WATER CAN”{

    NARRATOR
You found a can of spring water!

}

    BAILEY (talk_exclaim_yes_happy)
There some more food here.
2 Likes

You’ll just have to put a label at the beginning of the game and at the end of every choice a ‘goto’ to that label :upside_down_face:

Example:
INT. BACKGROUND - DAY
label mini_game
NARRATOR
Tap on the items that will come in handy.
@ pause for 0.01 ) (<-- otherwise your narrator text will be visible the whole time)
tappable
“ITEM1” {
NARRATOR
You found a [object name]!
goto mini_game
} etc.
Hope this helps!

1 Like

Thank you! :slightly_smiling_face:

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