Both outfits have two different pictures that match the outfit.
INT.SURPRISE and INT.SURPRISE2
But can’t figure out how to write it correctly, sorry suck at explaining
music off
@pause for a beat
INT.CONTINUED
music music_bummer
@pause for a beat
INT.CLOSET1
@cut to zone 2
@CECILIA3 spot 0.875 180 168
label choice_outfits1
CECILIA3
(I need to choose something.)
...
choice
“I don’t care”{
@CECILIA3 is dustoff_neutral_loop
@pause for a beat
@pause for a beat
@CECILIA3 changes into idontcare
@CECILIA3 is idle
}
CECILIA3
(Wear this?)
choice
“Yes”{
CECILIA3
(Here I go.)
}
“No”{
goto choice_outfits1
}
@pause for a beat
CECILIA3 (talk_neutral)
Door close.
INT.CLOSET2
@cut to zone 2
@CECILIA3 spot 0.875 180 168
@CECILIA3 exits left
INT.INNER CITYPHARMACYDAY
@CECILIA3 enters from right to screen right
CECILIA3 (think_rubchin)
(Where is it?)
@CECILIA3 is rear
@pause for a beat
@CECILIA3 is idle AND CECILIA3 faces right
@cut to zone 3
@CECILIA3 enters from left to screen left
@CECILIA3 walks to spot 0.812 159 143
@CECILIA3 is rear
@CECILIA3 faces left
@pause for a beat
@CECILIA3 faces right
@pause for a beat
CECILIA3
(Where is it?)
@CECILIA3 is tinker_kneel_neutral_loop_rear
@pause for a beat
@CECILIA3 faces right
@pause for a beat
@CECILIA3 faces left
@CECILIA3 is reach_kneel_neutral_rear
@CECILIA3 is idle AND CECILIA3 faces right
CECILIA3
(Found it!)
CECILIA3 (breathe_deep)
(This is happening.)
@CECILIA3 exits right
INT.BATHROOMDAY
@CECILIA3 enters from left to screen left
@CECILIA3 walks to spot 1.280 441 20
music off
@pause for a beat
@pause for a beat
@pause for a beat
sound toilet_flush
@pause for a beat
CECILIA3
(Now, I wait.)
music music_stressbeat
@pause for a beat
@pause for a beat
@pause for a beat
@pause for a beat
CECILIA3
(Oh, the wait is | animation:flash, color:red |killing |reset| me.)
@pause for a beat
@pause for a beat
@pause for a beat
@CECILIA3 walks to spot 0.929 165 163
@CECILIA3 is deepbreath
INT.BATHROOMDAY with PREGTEST2 in zone 1 at layer 0
@CECILIA3 spot 0.929 165 163
@CECILIA3 walks to spot 0.929 277 168 AND overlay 6540809011986432_PREGTEST2 shifts to 94 239 in zone 1 AND overlay 6540809011986432_PREGTEST2 scales to 1.000 1.000 in zone 1
@CECILIA3 walks to spot 0.929 55 160
@CECILIA3 walks to spot 0.929 277 168
@CECILIA3 walks to spot 0.929 55 160
@CECILIA3 walks to spot 0.929 277 168
@CECILIA3 walks to spot 0.929 55 160
@CECILIA3 walks to spot 0.929 277 168
@CECILIA3 walks to spot 0.929 130 166
@CECILIA3 is breathe_deep
@CECILIA3 is rear
@pause for a beat
@CECILIA3 is idle
INT.BATHROOMDAY with PREGTEST2 in zone 1
@CECILIA3 spot 0.929 130 166 AND overlay 6540809011986432_PREGTEST2 shifts to 119 209 AND overlay 6540809011986432_PREGTEST2 scales to 1.000 1.000
@pause for a beat
CECILIA3
(Here we go.)
INT.SURPRISE
@pause for a beat
INT.PREGTEST
@zoom reset
@cut to zone 2
@pause for a beat
NARRATOR
I was surprised.
label choice_outfits2
CECILIA3
(I need to choose something.)
...
choice
“I don’t care”{
@CECILIA3 is dustoff_neutral_loop
@pause for a beat
@pause for a beat
@CECILIA3 changes into idontcare
@CECILIA3 is idle
}
CECILIA3
(Wear this?)
}
“Just be sexy”{
@CECILIA3 is dustoff_neutral_loop
@pause for a beat
@pause for a beat
@CECILIA3 changes into canstillbesexy
@CECILIA3 is idle
}
CECILIA3
(Wear this?)
choice
“Yes”{
CECILIA3
(Here I go.)
}
“No”{
goto choice_outfits2
}
@pause for a beat
CECILIA3 (talk_neutral)
Door close.
INT.CLOSET2
@cut to zone 2
@CECILIA3 spot 0.875 180 168
@CECILIA3 exits left
INT.INNER CITYPHARMACYDAY
@CECILIA3 enters from right to screen right
CECILIA3 (think_rubchin)
(Where is it?)
@CECILIA3 is rear
@pause for a beat
@CECILIA3 is idle AND CECILIA3 faces right
@cut to zone 3
@CECILIA3 enters from left to screen left
@CECILIA3 walks to spot 0.812 159 143
@CECILIA3 is rear
@CECILIA3 faces left
@pause for a beat
@CECILIA3 faces right
@pause for a beat
CECILIA3
(Where is it?)
@CECILIA3 is tinker_kneel_neutral_loop_rear
@pause for a beat
@CECILIA3 faces right
@pause for a beat
@CECILIA3 faces left
@CECILIA3 is reach_kneel_neutral_rear
@CECILIA3 is idle AND CECILIA3 faces right
CECILIA3
(Found it!)
CECILIA3 (breathe_deep)
(This is happening.)
@CECILIA3 exits right
INT.BATHROOMDAY
@CECILIA3 enters from left to screen left
@CECILIA3 walks to spot 1.280 441 20
music off
@pause for a beat
@pause for a beat
@pause for a beat
sound toilet_flush
@pause for a beat
CECILIA3
(Now, I wait.)
music music_stressbeat
@pause for a beat
@pause for a beat
@pause for a beat
@pause for a beat
CECILIA3
(Oh, the wait is | animation:flash, color:red |killing |reset| me.)
@pause for a beat
@pause for a beat
@pause for a beat
@CECILIA3 walks to spot 0.929 165 163
@CECILIA3 is deepbreath
INT.BATHROOMDAY with PREGTEST2 in zone 1 at layer 0
@CECILIA3 spot 0.929 165 163
@CECILIA3 walks to spot 0.929 277 168 AND overlay 6540809011986432_PREGTEST2 shifts to 94 239 in zone 1 AND overlay 6540809011986432_PREGTEST2 scales to 1.000 1.000 in zone 1
@CECILIA3 walks to spot 0.929 55 160
@CECILIA3 walks to spot 0.929 277 168
@CECILIA3 walks to spot 0.929 55 160
@CECILIA3 walks to spot 0.929 277 168
@CECILIA3 walks to spot 0.929 55 160
@CECILIA3 walks to spot 0.929 277 168
@CECILIA3 walks to spot 0.929 130 166
@CECILIA3 is breathe_deep
@CECILIA3 is rear
@pause for a beat
@CECILIA3 is idle
INT.BATHROOMDAY with PREGTEST2 in zone 1
@CECILIA3 spot 0.929 130 166 AND overlay 6540809011986432_PREGTEST2 shifts to 119 209 AND overlay 6540809011986432_PREGTEST2 scales to 1.000 1.000
@pause for a beat
CECILIA3
(Here we go.)
INT.SURPRISE2
@pause for a beat
INT.PREGTEST
@zoom reset
@cut to zone 2
@pause for a beat
NARRATOR
I was surprised.
}