Need help with a stuck scene

Hello dear Episodians,
I decided to enter the R&R contest a lot later but I received enormous help from a lot of people here. Firstly, I’d like to thank all of you. I really appreciate each of you. :heart:
And I’m in need of a last moment help again, I’m attaching my code below. Actually, my whole story runs smoothly but whenever I try to preview this section either separately or with other scenes, it just freezes in the first zone of the background with no characters in it. I believe it has something to do with the dressing point portion. If you ask me why I’m using point instead of using gains in a dressing game, well I followed Dara’s arrow dressing game and it said to use point system. Here, I had a little mini-game, so if she picked the clothes, I’ve given her five options to choose from.

EXT. RR FILM STUDIO 1
&zoom reset
&reset hsl
#conditioned dressing
if (CLOTHES){
if (INDU =10) {
goto tap_outfit_7
} elif (INDU =11) {
goto tap_outfit_8
} elif (INDU =12) {
goto tap_outfit_9
} elif (INDU =13) {
goto tap_outfit_10
} else {
goto tap_outfit_11
}
}else{
if (INDU =10) {
goto tap_outfit_12
} elif (INDU =11) {
goto tap_outfit_13
} else {
goto tap_outfit_14
}
}
@HEROINE changes into HEROINE-2
@HERO changes into HERO-2
@ROMEO changes into REMO-2
@SHAI changes into SHAI-1
@add Sheet Paper White to HEROINE
&INDU spot 0.874 82 -215 in zone 1 AND INDU faces left AND INDU moves to layer 5 AND INDU is talk_neutral_loop_rear
&HEROINE spot 0.431 201 352 in zone 1 AND HEROINE faces left AND HEROINE moves to layer 0 AND HEROINE is read_phone_neutral_loop
&HERO spot 0.496 121 336 in zone 1 AND HERO faces right AND HERO moves to layer 1 AND HERO is sing_dance_fingersnap_loop
&ROMEO spot 0.676 271 247 in zone 1 AND ROMEO faces right AND ROMEO moves to layer 3 AND ROMEO is idle_headbob_loop_rear
&SHAI spot 0.800 162 147 in zone 2 AND SHAI faces right AND SHAI moves to layer 5 AND SHAI is idle_headbob_loop_rear
@INDU walks to spot 0.874 95 -4 in zone 1 in 1.25 AND INDU faces left AND INDU moves to layer 5 AND INDU does it while walk_neutral_loop_rear
&INDU is talk_handsonhips_neutral_rear

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Do you have any warnings?
If not, try using pause for 1 befpre &INDU is talk_…

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No error and I tried using the pause too, but nothing happened.

Hi! Have you tried placing the if/elif/elses at the end of the scene before?

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Sorry, I don’t understand what you meant by it. Can you please elaborate?

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English isn’t my first language, but I’ll try^^
So maybe you should copy this part:

if (CLOTHES){
if (INDU =10) {
goto tap_outfit_7
} elif (INDU =11) {
goto tap_outfit_8
} elif (INDU =12) {
goto tap_outfit_9
} elif (INDU =13) {
goto tap_outfit_10
} else {
goto tap_outfit_11
}
}else{
if (INDU =10) {
goto tap_outfit_12
} elif (INDU =11) {
goto tap_outfit_13
} else {
goto tap_outfit_14
}
}
@HEROINE changes into HEROINE-2
@HERO changes into HERO-2
@ROMEO changes into REMO-2
@SHAI changes into SHAI-1

And paste it to the end of the former scene? I don’t know if this makes sense :'D

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Actually it came from the previous scene, where I dressed her up. But I’ll try it. Thank you.

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if the reader reaches this it will always send him to some other part of the script - to one of the “tap” labels - so the script will not read any lines under your if/elif/else - since the reader doesn’t go to that line.

So the question is do you really want to send reader from here back to your tappable game (I assume it based on the label names - tat its part of tappable dressing game)?

Shouldnt the character just change to that specific clothes in this place instead of beind send elswhere?

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Oh, yeah. Thank you so much, :heart: I didn’t notice this mistake. :see_no_evil:I just copied it from the dressing game, I was supposed to write @CHAR changes into outfit_name.

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