Need help with advanced choices! error!

I can’t seem to get my advanced choices right, I followed a tutorial and everything but this always seems to have an error…
if (HENRYRUN is “No Way!”) {
goto HELP_HENRY_YES

} else (HENRYRUN is “Yes!”) {
goto HELP_HENRY_NO

}
I’m not sure what I’m doing wrong but the error says Unexpected expression: Did you leave out the word “choice” or forget to put a character name in ALL CAPS
Thankss

choice
“No Way!” {
goto HELP_HENRY_YES
}else {
goto HELP_HENRY_NO
}

is that what you mean or do you mean

if (HENRYRUN is “No Way!”) {
goto HELP_HENRY_YES

} elif (HENRYRUN is “Yes!”) {
goto HELP_HENRY_NO

}

The second one, I’m trying to have it “remember” a past choice the character made

you can either do

if (HENRYRUN is “No Way!”) {
goto HELP_HENRY_YES

} else {
goto HELP_HENRY_NO

}
or try

if (HENRYRUN is “No Way!”) {
goto HELP_HENRY_YES

} elif (HENRYRUN is “Yes!”) {
goto HELP_HENRY_NO

}

1 Like

@Madeline.Stone
example script that works this is how it’s supposed to look like and it works for me

INT. GREEK OFFICE - DAY

    NARR
Make a choice

choice (HENRYRUN)
“No Way!” {

} “Yes!” {

}

if (HENRYRUN is “No Way!”) {
goto HELP_HENRY_YES

} elif (HENRYRUN is “Yes!”) {
goto HELP_HENRY_NO

}

label HELP_HENRY_YES

    NARR
Story

goto END_STORY

label HELP_HENRY_NO

    NARR
No story

goto END_STORY

label END_STORY
NARRATOR
To be continued…

1 Like

The second part needs to be just else by itself.

2 Likes

Thank you all so much this was so helpful! I have one last question though. Now that my choice has been fixed, how to I create the labels? I put this- label HELP_HENRY_YES {…}, but I don’t think it recognizes my label. Thanks for all the help!!! :smile:

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