Need help with animating this overlay!


#1

I’m trying to animate the overlay PILLOW to make it look like it’s hitting the character Tiana in the face, and then fall onto the floor. I’ve been trying and I can’t get it to look good! Pleeeeease help. This is the script so far

INT. NOVA BEDROOM - NIGHT with PILLOW to 0.172 334 309 in zone 3
@TIANA spot 1.118 92 83 in zone 1 AND TIANA is talk_phone_happy_loop AND EMILY spot 1.010 82 173 in zone 2 AND EMILY is idle_sit_anklescrossed_neutral_loop AND EMILY faces left AND THEA spot 1.091 274 -119 in zone 2 AND THEA is idle_sit_legsup_neutral_loop AND YOU spot 0.929 -20 340 in zone 2 AND YOU is idle_lay_awake_neutral_loop AND YOU faces left AND YOU moves to layer -100 AND EMILY moves to layer 100
@cut to zone 2
@EMILY spot 1.010 92 122 AND EMILY is standup_neutral
@EMILY faces left AND EMILY is tinker_stand_neutral_loop_rear
&EMILY faces left
EMILY (callout_neutral)
Yo, T!
@cut to zone 1
@zoom on 43 374 to 252% in 0
&TIANA faces right
TIANA (talk_phone_neutral_loop)
Yeah?
&overlay PILLOW shifts to 80 345 in 1.7
@overlay PILLOW rotates 240 anchor point 0.5 0.5 in 1.5
&TIANA is slapface_receive_angry
@overlay PILLOW shifts to -34 153 in 0.5
&overlay PILLOW rotates 90 anchor point 0.5 0.5 in 0.5


#2

When you wrote:

@overlay PILLOW shifts to -34 153 in 0.5
&overlay PILLOW rotates 90 anchor point 0.5 0.5 in 0.5

Did you mean those two commends to happen at the same time?
If no, then you did it good, if yes, write it like :arrow_down: instead

&overlay PILLOW shifts to -34 153 in 0.5
@overlay PILLOW rotates 90 anchor point 0.5 0.5 in 0.5

if the problem is something else… Say what it is, because you didn’t, and I’m trying to understand what went wrong.


#3

Closing due to one month of inactivity :slight_smile:


#4