Heyo! So I am currently working on a new story called The Gavinville Paranormal Team and I decided for my sound splash that I wanted to create an animated overlay type of splash but when I coded it on the web previewer, it did the coding just fine. But then when I previewed it on the app, it looks as if it did an entirely different coding. Can someone please tell me what I could have done wrong with my coding, please? Thanks in advance.
PS. Did I probably did something wrong with the coding or is it just a bug on the mobile app? I am definitely not sure and it did this process multiple times.
I really wish I could help but I’m pretty sure I just lost 17 brain cells while reading the coding now I remember why I didn’t want animated overlays good luck girl
I know how you feel on that. It took me hours to code that, but I am still working on my story though, but once I get it published, I will be glad if you want to read it though.
@ has a beat so it takes time while & happens at once
when you create overlay then set opacity in time and after it shif and scale it you will in app see first the big overlay on original spot and than in milisecond you will see it shifting and scaling to the right position.
Try to use this for every overlay instead
&overlay X create
&overlay X shifts… in 0 in zone 1
&overlay X scales… in 0
&overlay X moves to layer … @overlay X opacity 1 in 0.006
Also note the zone you have to write only to shift command
I tried your solution along with speeding up the animated gifs in the process and looping it in a way and it worked pretty well. Thank you so much for your help . I am somewhat new to doing animated gifs, but thanks again for your help.