haha so i was so stupid that I called my overlays the same as my characters, will that be a problem?
And what is this?
You have to put some sorta dialogue before a choice, or are you trying to do a choice inside a choice?
Yes, I’m trying to do a choice inside a choice.
But did I do something stupid when I named the overlays the same as the characters?
I don’t think it will affect anything.
Can you show me your script, specifically the part above the choice
“If you want to start a fight, you have to shout: Hey Fatty Fatty”
Remove the bracket on 2140, but add it after the branch
Or you can try putting a pause for a beat! J can’t really say much, can you show me a little below that part?
Are you trying to get the choice inside the tappable overlay, or a choice after a choice?
Both
So the idea is that the reader can tap on the person, read som info about them and then choose which person the want to fight haha. And then again to get their attention they have to say the right sentence to start a fight (the choice is suppose to be timed)
It should look something like this:
tappable
“OVERLAY”{
#stuff here
choice
“Option 1”{
#branch here
}”Option 2”{
#branch here
}”Option 3”{
#branch here
}}
-two brackets bc we have to close the tappable part!-
~and so on if more choices~
ehehe what is a branch haha I have totally forgotten what its is
when I look it up, it says it means a branch (like from a tree) + its like 2am here ahaha
Haha! I’m terrible at explaining things, but the branch is just, like, a certain event/s that happen after a choice
Maybe you can find a nicer answer here!
hahah thank you, I’m going to try it out and see if its works
You misspelled create
Hi! I don’t know if you still have this problem but you should put someone talking just right before the choice. For example, you could put:
NARRATOR
…
choice
MAE
What do you want to do?
choice
You know??