@THOMAS enters from right to screen center in 1 @AMELIA is faint AND AMELIA is idle_fallen AND THOMAS is run_fall @pause for 1 @THOMAS is stand_up
&THOMAS walks to screen right @THOMAS faces left
She will stay on ground until she is prompted to do another animation. If you want her to do the idle_fallen animation AFTER she falls down (because the way it is now, she will only do 1 out of the 2 animations, or do none at Ll, then add @CHARACTER is run_fall THEN CHARACTER is idle_fallen, or add it on a separate line.