Needing help with size and spot directing

First place him offscreen.

&BOY spot 0.715 X 289 AND BOY faces right

Whatever the middle number you get is while he’s offscreen, write that in and leave the other two values-the first and last one alone.

Then write:

@BOY walks to spot 0.715 87 289 in S AND BOY does it while walking_animation

*S stands for a number in seconds (1, 2, etc.) and you’d replace walking animation with one that exists.

A quick run down of spot directing:

@CHAR spot % X Y

% is the height of the character
X is along the horizontal axis, it’s the character going form left to right or right to left
Y is on the vertical axis, it’s up, down

As you can see since X represents the middle number, it’s the character walking from left to right or right to left so you’d only change that.

1 Like