My idea is a virtual reality like game where you can level, eans skills, make friends, and stuff
Welcome to Rimeshore
Hello Traveler, you and many others have just woken up after being stranded on a beach. You have no memory of any thing and you only have Torn Clothing and Ratty Cloth Sack . You only know that your in a very dangerous area and that any small mistake could kill you…
So, technically in this game your stuck in a virtual reality (but you don’t know that). You can have skills, make settlements, have friends and popularity, and can even become a legendary hero. I’ll be writing all of this out as we so at the beginning there will be no need for faceclaims, later on I’m going to request that everyone make one. This game is mostly run on all of you experiences, they will decide what class, race, and skills you get.
There are a few paths you can take after your first day…
- Traveler - You decide to go on travels and find things to make your name known
- Citizen - You and your group of newfound friends decided to go into the forest and make yourself a home
- Leader - You travel into the forest and find a group of people who need your help (later on you can become the governor of the settlement)
- Wanderer - You decide to make yourself useful and slay monsters and make yourself powerful (Chance at becoming a hero)
- My Path - You get to decide whatever yo do
Rules post 1: (still working out some of this, bear with me)
Foremost, there’s no way I’m going to be able to keep all the character information in my head, so I’m going to write a character sheet once the game starts.That will let you provide your relevant skill/ability/equipment information when asking ame for updates or skill checks or answers.
Character creation: As we’ll learn in the story updates that are coming, you’ve arrived in the game/world with vague memories of who you might have been in this world and other games/stories as well as your irl self. We’re starting at level 1, so the memories of skills/spells/abilities you once had are confusing in that they don’t quite work, but may help guide the way your character develops.
Race: We’ll have some flexibility here, though racial abilities will need to be approved. As far as the established world goes, most of it has been focused on humans.
Abilities: You’ll probably be awarded these based on class and actions, but that doesn’t start until level 5 (perhaps earlier for unique classes)
Skills: I will be awarding skill points for practicing actions. We’re going to have a large skill list to let players get creative . For those familiar with pen and paper RPGs, skill checks will be with percentage dice. That lets us enjoy character growth without worrying too much about getting OP in food production from fishing for three days.
(This will be continued…)
- This is a great idea !!! TAG ME
- I like this, but don’t tag me
- it okay…tag me
- NO WAY