No, Overlay! Don't Do THAT! - SOLVED

h e l p

the code

INT. SUBURBAN HOUSE - DAY with DRESS FOLDED to .595 87 156 in zone 2 at layer 3 with BOTTOM MAILER to 0.518 69 163 in zone 2 at layer 2 with TOP MAILER to 0.518 67 165 in zone 2 at layer 5 with BLACK MODERN COFFEE TABLE to 1 7 -1 in zone 2 at layer 1 with BACK OF POSTCARD to .197 84 173 in zone 2 at layer 4
&cut to zone 2
&zoom reset
&GABRIELLE moves to layer 7
&GABRIELLE enters from right to spot 1.280 250 0 AND GABRIELLE is walk_exhausted_loop
@transition fade in black 2
&GABRIELLE is idle_exhausted_loop

    GABRIELLE (sigh_disappointed)
(I think if I had to spend another minute with those girls I would be done for.)

@pause for .5
&GABRIELLE starts think_rubchin
@pause for 1
&zoom on 405 141 to 331% in 3
&speechbubble is 164 74 to 100%

    GABRIELLE
(I wonder what that is. It looks fancy.)

&zoom on 638 396 to 185% in 0
&speechbubble reset

    GABRIELLE (idle_armscrossed_shifteyes_loop)
(If dad gets to look through my mail, I get to look through his.)

@pause for 1.5

if (OUTFIT =1) {

&zoom on 412 160 to 454% in 0
&overlay HAND OUTFIT 1 LEGGINGS create AND overlay HAND OUTFIT 1 LEGGINGS scales to .272 .272 in 0 and overlay HAND OUTFIT 1 LEGGINGS shifts to 115 260 in zone 2 and overlay HAND OUTFIT 1 LEGGINGS opacity 1 in 0

&overlay HAND OUTFIT 1 LEGGINGS shifts to 114 185 in zone 2 in 1.5

} elif (OUTFIT =2) {

&zoom on 412 160 to 454% in 0
&overlay HAND OUTFIT 2 DEFAULT create AND overlay HAND OUTFIT 2 DEFAULT scales to .272 .272 in 0 and overlay HAND OUTFIT 2 DEFAULT shifts to 115 260 in zone 2 and overlay HAND OUTFIT 2 DEFAULT opacity 1 in 0

&overlay HAND OUTFIT 2 DEFAULT shifts to 114 185 in zone 2 in 1.5

} else {

&zoom on 405 158 to 411% in 0
&overlay HAND OUTFIT 3 LOWSELF create AND overlay HAND OUTFIT 3 LOWSELF scales to .272 .272 in 0 and overlay HAND OUTFIT 3 LOWSELF shifts to 115 260 in zone 2 and overlay HAND OUTFIT 3 LOWSELF opacity 1 in 0
&pause for 1.5

&overlay HAND OUTFIT 3 LOWSELF shifts to 114 185 in zone 2 in 1.5

}

&speechbubble is 159 337 to 0%

    NARR
Herereerere.
the video

https://drive.google.com/open?id=1BhgehjCl9X4rhDcAFllV09tDxcShyYPw

things to note

-i am aware that the arm doesn’t match the character’s clothes, it’s because i hadn’t set the value right, just ignore that bit
-what i WANT to happen, is for the arm to come from the top of the screen to the place it ends up being at the end of the video, however, i can’t figure out for the life of me as to why it’s whizzing from the bottom left corner of the background to it’s position
-if you also can help me make the transition from “walk_exhausted_loop” to the “sigh_dissapointed” animation less noticeable/alarming, i would appreciate it!

thanks in advance!

edit: in case you need the overlays (wether to test it or whatever), here they are:

overlays used

BOTTOM MAILER

TOP MAILER
BACK OF POSTCARD

try adding “in 0” after the shift command?

Try using the @ for the create and positioning of the overlay and add “in 0” to the shift command on that line.

For the smooth transition between animations, use “does it while” when your character is walking and doing the walk exhaust animation and use the “then” command to have her immediately do the idle exhaust animation right after walking.

&GABRIELLE enters from right to spot 1.280 250 0 AND GABRIELLE does it while walk_exhausted_loop then GABRIELLE starts idle_exhausted_loop

3 Likes

trying this now!

thank ya dara, once again! (and it will never be the last thanks!)

2 Likes

Solved & Closed: Thanks again to @Dara.Amarie :v: