Outfit change help

So i"m coding at the moment and I got stuck because I had an outift choice… what I did was the outfit choice, then the scene with the outfit, then like a scene where they’re daydreaming… but now I want it to go back to the outfit that the reader chose… if that didn’t make since let me specify

If it didn't make since

so here is basically how my script is

INT (ROOM BACKGROUND)
reader chooses outfit-
character leaves
EXT- (BACKGROUND)
character is wearing outfit reader chose
EXT (NEW BACKGROUND)
@CHARACTER changes into NEW OUTFIT
INT (ANOTHER BACKGROUND)
@CHARACTER changes into NEW OUTFIT 2
EXT (LAST BACKGROUND)
@CHARACTER changes into NEW OUTFIT 3
EXT (BACK TO FIRST BACKGROUND)
here is where I want the character to change back into the outfit that the reader chose… but I don’t know how… please help meeehhhh

You need to make a label I think at the start of the scene and then write “goto label…”

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No I actually figured it out already tysm tho!!!

2 Likes

I thought I managed to get the coding right (the character changes into the 10 outfits I’ve given them) but when I then go onto the if/else/elif for each outfit (with a bag) the character just goes to outfit 10 no matter which outfit they pick
This is my script, could someone take a look where I’m going wrong please

INT. GREY BEDROOM
&cut to zone 1 AND zoom on 0 0 to 112% in 0
&overlay FLASHING FRAME 1 create AND overlay FLASHING FRAME 1 moves to layer 1
&overlay FLASHING FRAME 2 create AND overlay FLASHING FRAME 2 moves to layer 1
&overlay FLASHING FRAME 1 shifts to 287 2 in zone 1 AND overlay FLASHING FRAME 1 scales to 0.874 0.874 in zone 1 AND overlay FLASHING FRAME 1 opacity 0 in 0 AND overlay FLASHING FRAME 2 shifts to 287 2 in zone 1 AND overlay FLASHING FRAME 2 scales to 0.874 0.874 in zone 1 AND overlay FLASHING FRAME 2 opacity 0 in 0
@ELLIE changes into ELLIE_Pjs
&ELLIE spot 1.046 126 120 in zone 2 at layer 2 AND ELLIE faces right AND ELLIE is yawn_bored
@transition iris in black 2.5
@pause for 0.8
@pan to zone 2 in 2
@ELLIE is yawn_bored
readerMessage The next morning
@speechbubble is 174 271 to 120% with tail_top_left
ELLIE (idle_handsonhips_neutral_loop)
(Time to get ready for work)

ARROWS DRESSING GAME - 10 OUTFITS {

&ui BLACK_LEFT_ARROW create and ui BLACK_LEFT_ARROW scales to 0.8 0.8 in 0 and ui BLACK_LEFT_ARROW shifts to 7 187 in 0 and ui BLACK_LEFT_ARROW opacity 1 in 0
&ui BLACK_RIGHT_ARROW create and ui BLACK_RIGHT_ARROW scales to 0.8 0.8 in 0 and ui BLACK_RIGHT_ARROW shifts to 250 187 in 0 and ui BLACK_RIGHT_ARROW opacity 1 in 0
&ui CHOOSE_THIS_PURPLE create and ui CHOOSE_THIS_PURPLE scales to 0.4 0.4 in 0 and ui CHOOSE_THIS_PURPLE shifts to 75 110 in 0 and ui CHOOSE_THIS_PURPLE opacity 0 in 0
&overlay FLASHING FRAME 1 opacity 1 in 0 THEN overlay FLASHING FRAME 1 opacity 1 in 0.5 THEN overlay FLASHING FRAME 1 opacity 0 in 0 THEN overlay FLASHING FRAME 2 opacity 1 in 0 THEN overlay FLASHING FRAME 2 opacity 1 in 0.5 THEN overlay FLASHING FRAME 1 opacity 0 in 0 THEN overlay FLASHING FRAME 1 opacity 1 in 0 THEN overlay FLASHING FRAME 2 opacity 1 in 0.5 THEN overlay FLASHING FRAME 2 opacity 0 in 0 loop infinite times

tappable
“BLACK_LEFT_ARROW” {
&ui CHOOSE opacity 0.8 in 0.1
goto tap_outfit_5
} “BLACK_RIGHT_ARROW” {
&ui CHOOSE_THIS_PURPLE opacity 0.8 in 0.1
goto tap_outfit_1
}

label tap_outfit_1
@ELLIE =1
################## CHANGE OUTFIT NAME TO YOUR 1ST OUTFIT ###############
@ELLIE changes into ELLIE_Work Choice 1
tappable
“BLACK_LEFT_ARROW” {
goto tap_outfit_10
} “BLACK_RIGHT_ARROW” {
goto tap_outfit_2
} “CHOOSE_THIS_PURPLE” {
goto tap_outfit_choose
}
label tap_outfit_2
@ELLIE =2
################## CHANGE OUTFIT NAME TO YOUR 2ND OUTFIT ###############
@ELLIE changes into ELLIE_Work Choice 2
tappable
“BLACK_LEFT_ARROW” {
goto tap_outfit_1
} “BLACK_RIGHT_ARROW” {
goto tap_outfit_3
} “CHOOSE_THIS_PURPLE” {
goto tap_outfit_choose
}
label tap_outfit_3
@ELLIE =3
################## CHANGE OUTFIT NAME TO YOUR 3RD OUTFIT ###############
@ELLIE changes into ELLIE_Work Choice 3
tappable
“BLACK_LEFT_ARROW” {
goto tap_outfit_2
} “BLACK_RIGHT_ARROW” {
goto tap_outfit_4
} “CHOOSE_THIS_PURPLE” {
goto tap_outfit_choose
}
label tap_outfit_4
@ELLIE =4
################## CHANGE OUTFIT NAME TO YOUR 4TH OUTFIT ###############
@ELLIE changes into ELLIE_Work Choice 4
tappable
“BLACK_LEFT_ARROW” {
goto tap_outfit_3
} “BLACK_RIGHT_ARROW” {
goto tap_outfit_5
} “CHOOSE_THIS_PURPLE” {
goto tap_outfit_choose
}
label tap_outfit_5
@ELLIE =5
################## CHANGE OUTFIT NAME TO YOUR 5TH OUTFIT ###############
@ELLIE changes into ELLIE_Work Choice 5
tappable
“BLACK_LEFT_ARROW” {
goto tap_outfit_4
} “BLACK_RIGHT_ARROW” {
goto tap_outfit_6
} “CHOOSE_THIS_PURPLE” {
goto tap_outfit_choose
}
label tap_outfit_6
@ELLIE =6
################## CHANGE OUTFIT NAME TO YOUR 1ST OUTFIT ###############
@ELLIE changes into ELLIE_Work Choice 6
tappable
“BLACK_LEFT_ARROW” {
goto tap_outfit_5
} “BLACK_RIGHT_ARROW” {
goto tap_outfit_7
} “CHOOSE_THIS_PURPLE” {
goto tap_outfit_choose
}
label tap_outfit_7
@ELLIE =7
################## CHANGE OUTFIT NAME TO YOUR 2ND OUTFIT ###############
@ELLIE changes into ELLIE_Work Choice 7
tappable
“BLACK_LEFT_ARROW” {
goto tap_outfit_6
} “BLACK_RIGHT_ARROW” {
goto tap_outfit_8
} “CHOOSE_THIS_PURPLE” {
goto tap_outfit_choose
}
label tap_outfit_8
@ELLIE =8
################## CHANGE OUTFIT NAME TO YOUR 3RD OUTFIT ###############
@ELLIE changes into ELLIE_Work Choice 8
tappable
“BLACK_LEFT_ARROW” {
goto tap_outfit_7
} “BLACK_RIGHT_ARROW” {
goto tap_outfit_9
} “CHOOSE_THIS_PURPLE” {
goto tap_outfit_choose
}
label tap_outfit_9
@ELLIE =9
################## CHANGE OUTFIT NAME TO YOUR 4TH OUTFIT ###############
@ELLIE changes into ELLIE_Work Choice 9
tappable
“BLACK_LEFT_ARROW” {
goto tap_outfit_8
} “BLACK_RIGHT_ARROW” {
goto tap_outfit_10
} “CHOOSE_THIS_PURPLE” {
goto tap_outfit_choose
}
label tap_outfit_10
@ELLIE =10
################## CHANGE OUTFIT NAME TO YOUR 5TH OUTFIT ###############
@ELLIE changes into ELLIE_Work Choice 10
tappable
“BLACK_LEFT_ARROW” {
goto tap_outfit_9
} “BLACK_RIGHT_ARROW” {
goto tap_outfit_1
} “CHOOSE_THIS_PURPLE” {
goto tap_outfit_choose
}

label tap_outfit_choose
&ui BLACK_LEFT_ARROW opacity 0 in 0.1 and ui BLACK_RIGHT_ARROW opacity 0 in 0.1 and ui CHOOSE_THIS_PURPLE opacity 0 in 0.1
@pause for 2
@zoom on 0 0 to 112% in 0
ELLIE (think_rubchin)
Is this the one?
choice
“Yes!” {
readerMessage Follow @dara.amarie.ep on Instagram! with messageTitle Arrows Dressing Game Template Credit
@ELLIE is idle_handsonhips_neutral_loop
} “No, let me try the others” {
&ELLIE is idle_handsonhips_neutral_loop and ui BLACK_LEFT_ARROW opacity 1 in 0.1 and ui BLACK_RIGHT_ARROW opacity 1 in 0.1 and ui CHOOSE_THIS_PURPLE opacity 0.8 in 0.1 and overlay FLASHING FRAME 1 opacity 0 in 0.1 and overlay FLASHING FRAME 2 opacity 0 in 0.1
if (ELLIE =1) {
goto tap_outfit_1
} elif (ELLIE =2) {
goto tap_outfit_2
} elif (ELLIE =3) {
goto tap_outfit_3
} elif (ELLIE =4) {
goto tap_outfit_4
} elif (ELLIE =5) {
goto tap_outfit_5
} elif (ELLIE =6) {
goto tap_outfit_6
} elif (ELLIE =7) {
goto tap_outfit_7
} elif (ELLIE =8) {
goto tap_outfit_8
} elif (ELLIE =9) {
goto tap_outfit_9
} else {
goto tap_outfit_10
}
}

ARROWS DRESSING GAME - 10 OUTFITS }

&zoom on 427 394 to 269% in 0
@speechbubble is 171 219 to 120% with tail_top_left
ELLIE (yawn_bored)
(This will do)
ELLIE (idle_armscrossed_neutral_loop)
(I wonder if Milo and Lexie got their own back on Felix yet?)
ELLIE (idle_armscrossed_shifteyes_loop)
(Maybe they need my help on a come back)
ELLIE (laugh_giggle)
(I can just imagine the look on Felix’s face when I capture it on camera)

if (Flag_Name_1) {
@ELLIE is reach_kneel_neutral
@ELLIE changes into ELLIE_Work Choice 1 with bag
@ELLIE is transition_squat_to_stand_neutral

} elif (Flag_Name_2) {
@ELLIE is reach_kneel_neutral
@ELLIE changes into ELLIE_Work Choice 2 with bag
@ELLIE is transition_squat_to_stand_neutral

} elif (Flag_Name_3) {
@ELLIE is reach_kneel_neutral
@ELLIE changes into ELLIE_Work Choice 3 with bag
@ELLIE is transition_squat_to_stand_neutral

} elif (Flag_Name_4) {
@ELLIE is reach_kneel_neutral
@ELLIE changes into ELLIE_Work Choice 4 with bag
@ELLIE is transition_squat_to_stand_neutral

} elif (Flag_Name_5) {
@ELLIE is reach_kneel_neutral
@ELLIE changes into ELLIE_Work Choice 5 with bag
@ELLIE is transition_squat_to_stand_neutral

} elif (Flag_Name_6) {
@ELLIE is reach_kneel_neutral
@ELLIE changes into ELLIE_Work Choice 6 with Bag
@ELLIE is transition_squat_to_stand_neutral

} elif (Flag_Name_7) {
@ELLIE is reach_kneel_neutral
@ELLIE changes into ELLIE_Work Choice 7 with Bag
@ELLIE is transition_squat_to_stand_neutral

} elif (Flag_Name_8) {
@ELLIE is reach_kneel_neutral
@ELLIE changes into ELLIE_Work Choice 8 with Bag
@ELLIE is transition_squat_to_stand_neutral

} elif (Flag_Name_9) {
@ELLIE is reach_kneel_neutral
@ELLIE changes into ELLIE_Work Choice 9 with Bag
@ELLIE is transition_squat_to_stand_neutral

} else {
@ELLIE is reach_kneel_neutral
@ELLIE changes into ELLIE_Work Choice 10 with Bag
@ELLIE is transition_squat_to_stand_neutral
}
&zoom on 0 0 to 112% in 0
&ELLIE walks to spot 1.046 187 105 in 1.2 AND ELLIE does it while walk_neutral THEN ELLIE walks to spot 1.046 236 54 in 1.22 AND ELLIE does it while walk_neutral THEN ELLIE walks to spot 1.046 310 54 in 2 AND ELLIE does it while walk_neutral
@transition iris out black 2.5

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In your if/elif/else you’re using Flag_Name_1 and Flag_Name_2 and so on. Those are gain names but you didn’t use gains for the dressing game so that’s why it’s not working because you’re using non existing gain names.

My arrow dressing game template uses the points system and there’s already a built in if/elif/else inside of the template. Just use that.

2 Likes