Spot directing and “&” command;
&overlay CAR shifts to (SPOT) in (TIME)
&CHARACTER 1 walks to spot (SPOT) in (TIME)
@CHARACTER 2 walks to spot (SPOT) in (TIME)
Spot directing and “&” command;
&overlay CAR shifts to (SPOT) in (TIME)
&CHARACTER 1 walks to spot (SPOT) in (TIME)
@CHARACTER 2 walks to spot (SPOT) in (TIME)