OVERLAY ISSUE: Flipflop doesn't want to flip over *sigh*

Hi! So I am flipping out, cause I have this silly issue with my flipflop overlay :hot_face:

For better imagination, here’s the bloody flipflop:
image

The scene goes like this…

:white_check_mark: Flipflop is being thrown – hits somebody in the face – while rotating 360 THEN it falls and everything works for me till this moment.

Working Code
&overlay FLIPFLOP create
&overlay FLIPFLOP opacity 1
&overlay FLIPFLOP moves to layer 100
&overlay FLIPFLOP shifts to 21 390 in 0
&overlay FLIPFLOP scales to 0.3 0.3

@pause for a beat

&overlay FLIPFLOP rotates 360 anchor point 0.5 0.5 in 0.5 loop INFINITE times
@overlay FLIPFLOP shifts to 155 380 in 0.5 using easeout

&SLAPPED.DUDE is slapface_receive_angry

&overlay FLIPFLOP rotates 360 anchor point 0.5 0.5 in 1 loop INFINITE times
@overlay FLIPFLOP shifts to 118 110 in 0.3 using easebackout

@pause for 1

BUT

:sos: I want to throw the same flipflop AGAIN. I do everything as I did before. It moves from point A to point B how it should, but for some crazy reason just doesn’t want to rotate at all.

Not Working Code
&overlay FLIPFLOP shifts to 21 390 in 0
&overlay FLIPFLOP scales to 0.3 0.3

@pause for a beat

&overlay FLIPFLOP rotates 360 anchor point 0.5 0.5 in 0.5 loop INFINITE times
@overlay FLIPFLOP shifts to 155 380 in 0.5 using easeout

&SLAPPED.DUDE is slapface_receive_angry THEN SLAPPED.DUDE is react_angry_shakefists

&overlay FLIPFLOP rotates 360 anchor point 0.5 0.5 in 1 loop INFINITE times
@overlay FLIPFLOP shifts to 118 110 in 0.3 using easebackout

Can somebody please help me? I am out of ideas of what to do :pensive:

1 Like

Well I am not sure if it helps - but the original script has started the flip flop at an anchor point 00

while on the second, it is already on 0.5 0.5

try to add to the second:

&overlay FLIPFLOP shifts to 21 390 in 0
&overlay FLIPFLOP scales to 0.3 0.3
&overlay FLIPFLOP rotates 0 anchor point 0 0 in 0

@pause for a beat

&overlay FLIPFLOP rotates 360 anchor point 0.5 0.5 in 0.5 loop INFINITE times
@overlay FLIPFLOP shifts to 155 380 in 0.5 using easeout

&SLAPPED.DUDE is slapface_receive_angry THEN SLAPPED.DUDE is react_angry_shakefists

&overlay FLIPFLOP rotates 360 anchor point 0.5 0.5 in 1 loop INFINITE times
@overlay FLIPFLOP shifts to 118 110 in 0.3 using easebackout

1 Like

Thanks, but it still doesn’t work :sleepy:

OK I really don’t know why it doesn’t work but I tested it and because I didnt know what else to do I simply removed the overlay after this animation and created it again and it worked - it is probably not the ideal solution but it works.

&overlay FLIPFLOP create
&overlay FLIPFLOP opacity 1
&overlay FLIPFLOP moves to layer 100
&overlay FLIPFLOP shifts to 21 390 in 0
&overlay FLIPFLOP scales to 0.3 0.3

@pause for a beat

&overlay FLIPFLOP rotates 360 anchor point 0.5 0.5 in 0.5 loop INFINITE times
@overlay FLIPFLOP shifts to 155 380 in 0.5 using easeout

&SLAPPED.DUDE is slapface_receive_angry

&overlay FLIPFLOP rotates 360 anchor point 0.5 0.5 in 1 loop INFINITE times
@overlay FLIPFLOP shifts to 118 110 in 0.3 using easebackout

@pause for 1

@overlay FLIPFLOP clear

&overlay FLIPFLOP create
&overlay FLIPFLOP opacity 1
&overlay FLIPFLOP moves to layer 100
&overlay FLIPFLOP shifts to 21 390 in 0
&overlay FLIPFLOP scales to 0.3 0.3

@pause for a beat

&overlay FLIPFLOP rotates 360 anchor point 0.5 0.5 in 0.5 loop INFINITE times
@overlay FLIPFLOP shifts to 155 380 in 0.5 using easeout

&SLAPPED.DUDE is slapface_receive_angry THEN SLAPPED.DUDE is react_angry_shakefists

&overlay FLIPFLOP rotates 360 anchor point 0.5 0.5 in 1 loop INFINITE times
@overlay FLIPFLOP shifts to 118 110 in 0.3 using easebackout

@pause for 1

1 Like

Yay! It works! Thank you so much :heart:

Closed: Marked as solved by thread op @daxa :v: