Overlay keeps moving

I don’t know if there’s a bug or I’m just dumb, but this issue is soooo annoying.
I simply want to place an overlay to zone 2, with the character behind it (duh) but the overlay won’t stay there. Either it moves to zone 1 (if i write the BACKGROUND with OVERLAY and then @overlay shifts… @overlay scales…) or it disappears completely when I write the code as below:

EXT. GARDEN with LUNCHTABLE to -78 0.568 0.568 in zone 2 at layer 1
@cut to zone 2
@CHAR spot 1.154 151 64 at layer 0

What am I doing wrong? :frowning:

Hi, can you tell me the commands on where you want your overlay : )
Edit: Position it in your scene, copy the commands for it (found on the side when you click Overlay helper and paste them here so I can help ^^)

Regarding overlays:

INT. BACKGROUND NAME - DAY with OVERLAYNAME to S X Y in zone # at layer #

Note:

S is the number that the overlay scales to

X is the x coordinate (first number) that the overlay shifts to

Y is the y coordinate (second number) that the overlay shifts to

Example:

INT. BACKGROUND NAME - DAY with OVERLAYNAME to 1.0 196 223 in zone 2 at layer 1

On your overlay helper, it looks like this in the box below when you check it out:

@overlay OVERLAYNAME shifts to 196 223

@overlay OVERLAYNAME scales to 1.0 1.0

*Note-these are just sample numbers, you can use other numbers to get your overlay to a certain position.

Regarding Spot Directing:

An example using this code:

@CHAR spot 1.154 151 64 in zone 2 at layer 0

To check out more on overlays click here: A Guide to Using & Animating OVERLAYS

To check out more on spot directing, click here: Spot Directing (Moving Characters Around)

Good luck with everything! :sparkling_heart:

I did exactly the same thing, but the overlay doesn’t show up. If I select it on the Overlay Helper, the preview just freezes and only the dotted white frame shows up.

On your overlay helper, what numbers is it giving you? First, place your overlay in the scene where you can see it, go to overlay helper, select your overlay and see what the numbers are : )