How do I make the overlay rotate meaning it doesn’t rotate around when the person is playing it, but to actually place it under a 90° angle or something simmilar.
If you don’t understand my messy words, you’ll surely understand this:
But not so it does it in the preview but to actually be at that angle since the begining of the scene.
I want to make this car, be facing the other direction in the story.
Yeah, she made a thread there, but it’s still not what I’m trying to do. I saw it all, and If you read my post you’ll see the only thing up there about rotating is to rotate something like a ball repeatedly which I don’t want
its actually all there, but I get you because the rotating is bit confuzing
If you want to rotate it constantly without seeing the movement you just simply in the code write desired angle.in your case I guess it ill be 90 and time you set to 0
@overlay OVERLAYNAME rotates 90 anchor point 0 0 in 0
No I said she showed how to rotate it constantly, I just want to flip it to be shown in a 90 degree angle.
I already wrote you how to do it…
Thst’s exactly what I said I didn’t want.
I just want to flip it
which I don’t want
that is what I meant english is not my native language
just use the code I gave you and see tht it is what you wanted.
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