Overlays jump on screen before resizing

Hello! I’m writing a story that involves a lot of overlays that I made or took from websites. The problem with that is, every time there’s a scene with overlays they take a second to scale down to the size I want them to be scaled in, doesn’t happen in the portal but it happens through the app and it’s extremely annoying :sneezing_face: I’ve tried most things including using & instead of @ and it still happens. Any tips? Thank you!

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do u have a screenshot of the script

It’s something like this

instead of putting overlays with the background add a line:
&overlay OVERLAY_NAME create
and then after u shift and scale put the lines
&overlay OVERLAY_NAME opacity 1 in 0
@overlay OVERLAY_NAME2 opacity 1 in 0

I’ll give it a try! Thank you so much :pray:t2::pray:t2:

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no problem :heavy_heart_exclamation:

or if you want to write it next to the BG - add the shift and scale there too like this:

INT. KITCHEN with KITCHEN COUNTER to 1.414 111 113 in zone 1 at layer 4 with SINGLE SANDWICH to 0.064 275 315 in zone 2 …

and so on

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I have this problem a lot too and this code has helped tremendously when including overlays mid way through the script:

&overlay NAME create
&overlay NAME scales to x x in 0
&overlay NAME shifts to x y in zone 1 in 0
@/overlay NAME opacity 1 in 0

This prevents any jumping or glitching prior to it appearing.

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