I’m writing a scene where the character is meant to be already standing at a directed spot placement. However, in this line of coding, the character appears a second or two later rather than already appearing there like in my previous lines.
Try writing the reset hsl command with & instead of @
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I would change a lot of the @‘s to & in the script. They occur faster and help avoid characters popping up in the scene.
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Okay, will try now…Thanks for the help T^T
Testing now thank you for the assistance
Np! Glad it worked out
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