Post your script templates here! Official script template sharing thread


#131

Got a new template for: Head Scarf and Head Outfit Dressing Game

INT. BATHROOM - DAY
@INKAVATAR changes into INKAVATAR_towel
&INKAVATAR spot 0.971 175 151 AND INKAVATAR starts think
@zoom on 229 134 to 124% in 0
@transition fade in black 1
@pause for 1
label dressing_game
@INKAVATAR changes into INKAVATAR_towel
@INKAVATAR changes hair into INKAVATAR DEFAULT HAIR
@INKAVATAR changes hairColor into INKAVATAR DEFAULT HAIR COLOR
@speechbubble is 144 296 to 100% with tail_top_right

    INKAVATAR (think)
(What should I wear?)

choice “Head Scarves” {
goto head_scarves

}“Head Wraps”{
goto head_wraps

}
label head_scarves
&INKAVATAR starts shiftweight

    NARRATOR
Pick an outfit.

choice
“Head Scarf Outfit 1” {
&INKAVATAR starts dustoff_loop
@pause for 2
@INKAVATAR changes into INKAVATAR_headscarf1
@INKAVATAR changes hair into Side Head Scarf
@INKAVATAR changes hairColor into YOUR CHOICE OF COLOR
goto dressing_game_end

}“Head Scarf Outfit 2”{
&INKAVATAR starts dustoff_loop
@pause for 2
@INKAVATAR changes into INKAVATAR_headscarf2
@INKAVATAR changes hair into Side Head Scarf
@INKAVATAR changes hairColor into YOUR CHOICE OF COLOR
&INKAVATAR starts dustoff_loop
goto dressing_game_end

}“Head Scarf Outfit 3”{
&INKAVATAR starts dustoff_loop
@pause for 2
@INKAVATAR changes into INKAVATAR_headscarf3
@INKAVATAR changes hair into Side Head Scarf
@INKAVATAR changes hairColor into YOUR CHOICE OF COLOR
goto dressing_game_end
}
label head_wraps
&INKAVATAR starts shiftweight

    NARRATOR
Pick an outfit.

choice
“Head Wrap Outfit 1”{
&INKAVATAR starts dustoff_loop
@pause for 2
@INKAVATAR changes into INKAVATAR_headwrap
@INKAVATAR changes hair into YOUR CHOICE OF HAIR
@INKAVATAR changes hairColor into YOUR CHOICE OF COLOR
goto dressing_game_end

}“Head Wrap Outfit 2”{
&INKAVATAR starts dustoff_loop
@pause for 2
@INKAVATAR changes into INKAVATAR_headwrap2
@INKAVATAR changes hair into YOUR CHOICE OF HAIR
@INKAVATAR changes hairColor into YOUR CHOICE OF COLOR
goto dressing_game_end

}“Head Wrap Outfit 3”{
&INKAVATAR starts dustoff_loop
@pause for 2
@INKAVATAR changes into INKAVATAR_headwrap3
@INKAVATAR changes hair into YOUR CHOICE OF HAIR
@INKAVATAR changes hairColor into YOUR CHOICE OF COLOR
goto dressing_game_end
}
label dressing_game_end
&INKAVATAR starts primp_brush_hair
@pause for 2

    INKAVATAR 
(Should I wear this?)

choice
“Yes” {
&INKAVATAR starts primp
@pause for 3

}“No”{
&INKAVATAR starts disappointed
@pause for 1

    INKAVATAR 
(What was I thinking?)

redo dressing_game

}

I hope this helps some of you :relaxed: (Don’t forget to credit!!!)


#132

Sorry it took a while, but I’ve been very busy! Here’s the template for the car crash:

EXT. CITY HIGHWAY LOOP - NIGHT with CAR ANGLE BROWN to 1 -390 -4

&zoom reset

@CHARACTER spot 1.280 105 -134 AND CHARACTER is head_bob AND CHARACTER faces right

@pause for 3

@CHARACTER is shocked

@pause for .2

sound car_screech

&overlay CAR ANGLE BROWN shifts to 161 147 in 1

&overlay CAR ANGLE BROWN scales to 0.442 0.442 in 1

@CHARACTER walks to spot 0.281 327 389 in 1 AND CHARACTER does it while sleep_sitting

@transition fade out white in .5

EXT. CITY HIGHWAY - NIGHT with CAR SIDE BROWN to 0.532 -19 192 with EFFECT SMOKE to 1.5 -330 -112

&overlay EFFECT SMOKE moves to layer 2 AND overlay EFFECT SMOKE moves to layer 2 AND CHARACTER moves to layer 0 AND zoom on 205 479 to 169% in 0 AND CHARACTER spot 0.713 182 213 AND CHARACTER is sleep_sitting

@pause for 6

I hope it’s what you wanted!


Can someone give me a duo customisation template
#133

And if you do use it just be sure to give me credit :slight_smile:


#134

This is what I use, but I’m not sure if what’s you were looking for. :slight_smile:

INT. SIMPLE LIVING ROOM - DAY
@cut to zone 3
@JUPITER spot 0.866 103 171 AND JUPITER faces right AND CARTER spot 0.929 41 174 AND CARTER faces right AND CARTER is arms_crossed
@zoom on 897 323 to 528% in 8
INT. NEWSROOM OL - DAY with CONFERENCE TABLE
music music_daytimetv
&overlay 4923923531825152_CONFERENCE TABLE shifts to -369 -81
&overlay 4923923531825152_CONFERENCE TABLE scales to 1.486 1.486
&zoom reset
&REPORTER stands screen center AND REPORTER faces right
@transition fade in white 3
REPORTER (talk_forward)
Good morning, I’m Angela Hughes from News 7.
volume music 0 4000
REPORTER (talk_forward)
We have just received breaking news from the outskirts of St. Louis.
REPORTER (talk_forward)
We have someone live on the scene.


#135

Hey does anyone have a script template for a limelight school?


#136

Thanks! The animations are for ink, right? My story is limelight (should’ve been more specific haha sorry) so do you know any limelight equivalent animations to these? too lazy to look myself


#137

It’s okay, no I’ve never written in limelight so I wouldn’t really know, sorry!


#138

That’s okay! I’ll be sure to give you credit!


#139

Does anyone have a wedding script template? I really need one! Ink please!


#140

A template for the INT. CAMPUS BAR OL - NIGHT background, with people walking and standing around the street, and the man character strolling until stopping to talk to two friends.


BGF1, BGF2, etc. = background female characters
BGM1, BGM2, etc. = background male characters
YOU = protagonist
MC1, MC2 = two other main characters


EXT. CAMPUS BAR OL - NIGHT
@zoom reset
@YOU spot 0.236 -17 440 AND YOU moves to layer -1

@MC1 spot 0.713 174 170 in zone 2 AND MC1 faces right AND MC1 moves to layer 3
@MC2 spot 0.713 267 175 in zone 2 AND MC2 faces left AND MC2 moves to layer 3

@BGM1 spot 0.145 44 438 AND BGM1 faces right AND BGM1 moves to layer -2 AND BGM1 starts nod_loop
@BGM2 spot 0.145 56 440 AND BGM2 faces right AND BGM2 moves to layer -2 AND BGM2 starts idle
@BGF1 spot 0.145 70 441 AND BGF1 faces right AND BGF1 moves to layer -2 AND BGF1 starts talk_arms_crossed_loop
@BGM3 spot 0.145 86 438 AND BGM3 faces left AND BGM3 moves to layer -2 AND BGM3 starts listen
@BGM4 spot 0.145 96 440 AND BGM4 faces left AND BGM4 moves to layer -2 AND BGM4 starts idle_smoking

@BGF2 spot 0.268 151 396 AND BGF2 faces right AND BGF2 moves to layer -2 AND BGF2 starts talk_excited AND BGF1 starts talk_handsonhips AND BGM1 starts flirt_fingersnap
@BGF3 spot 0.268 178 396 AND BGF3 faces left AND BGF3 moves to layer -2 AND BGF3 starts laugh_chuckle AND BGM4 starts eyeroll AND BGM2 starts nod_loop AND BGM3 starts listen

@BGF4 spot 0.364 35 332 in zone 2 AND BGF4 faces right AND BGF4 moves to layer -2
@BGF5 spot 0.364 72 332 in zone 2 AND BGF5 faces left AND BGF5 moves to layer -2
&BGF4 starts talk_arms_crossed_loop
&BGF5 starts shiftweight

@BGM5 spot 0.236 -17 440 AND BGM5 moves to layer 2
@BGM5 walks to spot 0.393 136 320 in 4 AND BGF2 starts talk_gossip THEN BGM5 starts talk_phone_neutral_loop AND BGF3 starts listen

@zoom reset
@cut to zone 1
@YOU walks to spot 0.677 270 204 in 10

&BGF4 is shiftweight AND BGF2 is talk_gossip THEN BGF3 is talk_gesture AND BGF2 is listen

&YOU walks to spot 0.713 104 164 in zone 2 in 3 THEN YOU faces right THEN YOU moves to layer 3
&BGF4 is laugh_giggle AND BGF2 is laugh_guffaw
&MC1 starts talk_flirt AND MC2 starts laugh_chuckle

@pan to zone 2 in 4

&BGM5 walks to spot 0.677 368 188 in 5

&BGF4 starts talk_angry_accuse
&BGF5 starts idle_awkward

&MC1 starts talk_gossip AND MC2 starts flirt_shy

@speechbubble reset

    YOU (talk_greet)
Hey guys!

&zoom on 550 80 to 141% in 15

&BGF4 starts talk_sad_clutch_loop
&BGF5 starts eyeroll

&MC1 faces left AND MC1 is startled_surprised

    MC2 (talk_excited)
Hey, you! What are you doing here?

@BGF6 spot 0.677 368 188 AND BGF6 moves to layer 2
&BGF6 walks to spot 0.528 -34 278 in 4 AND BGF6 does it while walk_talk_phone

&MC1 is idle_happy

&BGF7 spot 0.347 -7 336 AND BGF7 moves to layer -2
&BGF8 spot 0.347 -36 336 AND BGF8 moves to layer -2

    YOU (talk_happy_smile)
I was in the neighborhood! What are you two doing here...
    YOU (think)
Together?

&BGF4 starts talk_angry_accuse AND BGF5 starts mortified THEN BGF4 walks to spot 0.364 -20 332 in 2
&BGF5 starts deepbreath

&MC2 is idle_awkward

    MC1 (talk_afraid)
Oh, uh...
We didn't plan this.
    MC1 (talk_awkward)
We just... ran into each other.

&BGF5 walks to spot 0.535 352 239 in 5 AND BGF5 does it while walk_sad

    YOU (talk_handsonhips)
Hmm.
Well, anyway, can I join you?

&BGF8 walks to spot 0.347 26 336 in 3 AND BGF7 walks to spot 0.347 55 343 in 3 THEN BGF7 faces left AND BGF8 starts talk_gossip AND BGF7 starts shiftweight

    MC2 (talk_excited)
Of course you can!
    MC1 (talk_gesture)
We were just heading to the bar down the street.
    MC1 (talk_arms_crossed)
Are you in?

&BGF8 walks to spot 0.551 261 201 in 5 AND BGF7 walks to spot 0.551 298 207 in 5 THEN BGF8 walks to spot 0.551 364 191 in 2 AND BGF7 walks to spot 0.551 368 213 in 2

    YOU (talk_happy_agree)
You know it!

#141

does anyone have a cafe or bakery template? Not a school one. It can be a bakery or cafe. PLEASE PLEASE PLEASE reply to this or message me if you do because i really really need it!


#142

@ihicks01 Do you need an Ink or Limelight wedding template? I have an Ink one, but I could modify it to work for Limelight


#143

I already got one but you can post it so everyone who needs one can use it! :grin:


#145

Does anyone have a spot template? (Just loads of spot positioning numbers and can you tell me where on the screen each number would place them - approximately)


#146

I might use this! How do I credit you if i do ? :slight_smile:


#147

Is there a specific background you’re looking for for this template…?


#148

No, just a list of spot directions and where they’d place the character. I hope that’s ok :blush:


#149

Aww that’s sweet of you to credit me. You can just say amberose


#150

@meadowh

INT. BOOKSHELVES - DAY
@zoom reset

#back left
@BGF1 spot 0.765 38 269 AND BGF1 faces right AND BGF1 moves to layer -3
@BGM1 spot 0.765 100 269 AND BGM1 faces left AND BGM1 moves to layer -3

#back right
@BGM2 spot 0.793 224 257 AND BGM2 faces right AND BGM2 moves to layer -2
@BGM3 spot 0.793 292 257 AND BGM3 faces left AND BGM3 moves to layer -2

#front center, slightly left
@MAIN1 spot 1.280 90 -50 AND MAIN1 faces right AND MAIN1 moves to layer 0
@MAIN2 spot 1.280 196 -50 AND MAIN2 faces left AND MAIN2 moves to layer 0


#151

@meadowh But it seriously depends on the background… Like in a hallway background or a beach background these spot positions may look funny, like someone floating on the wall or standing in the ocean. Lmk if you need a spot template for any specific backgrounds and I’d be happy to help!