Preview command

From what I see, it looks like you are putting the outfit names as the choice options. That’s the reason it is not remembering it.

(start_outfit is “NOCTIS_CASUAL”)

I’m referring to this bolded words.

the label was Dara’s dressing game with mirror so I used the same label

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so what should I do?

Just try this one too

Can I see your script for the dressing game? The one that made readers to choose outfits from your previous chapter.

copy paste here? ok

#NOCTIS MIRROR REFLECTION DRESSING GAME {

EXT. BLUE - DAY with ARROW_LEFT to 0.33 132 305 at layer 10 with ARROW_RIGHT to 0.33 274 305 at layer 10
music music_daytimejazz
&overlay ARROW_LEFT opacity 0 in 0 AND overlay ARROW_RIGHT opacity 0 in 0 AND overlay FLOOR_MIRROR create AND overlay FLOOR_MIRROR opacity 1 AND overlay FLOOR_MIRROR scales to 1.0 1.0 in 0 AND overlay FLOOR_MIRROR shifts to 0 0 in zone 1 in 0 AND overlay FLOOR_MIRROR to layer 5 AND overlay FLOOR_MIRROR_2 create from FLOOR_MIRROR AND overlay FLOOR_MIRROR_2 opacity 1 AND overlay FLOOR_MIRROR_2 scales to 1.0 1.0 in 0 AND overlay FLOOR_MIRROR_2 shifts to 144 0 in zone 1 in 0 AND overlay FLOOR_MIRROR_2 to layer -1
@zoom reset AND cut to zone 1

@NOCTIS2 becomes NOCTIS
&NOCTIS spot 1.056 -160 152 in zone 1 at layer 8 AND NOCTIS faces right AND NOCTIS is idle AND NOCTIS2 spot 0.965 480 198 in zone 1 at layer 2 AND NOCTIS2 faces left AND NOCTIS2 is idle

@transition fade in
@NOCTIS walks to spot 1.056 85 152 in 1.5 AND NOCTIS2 walks to spot 0.965 220 198 in 1.5
@NOCTIS is idle AND NOCTIS2 is idle
&overlay EFFECT DIM 60 create AND overlay EFFECT DIM 60 opacity 1 in 0 AND overlay EFFECT DIM 60 to layer 9
&overlay ARROW_LEFT opacity 1 in 0 AND overlay ARROW_RIGHT opacity 1 in 0
@speechbubble is 160 230 to 110% with tail_top_left

    NARRATOR
|bold,color:royalblue|Tap on the left AND right white arrows to view the next outfit.

&overlay EFFECT DIM 60 to layer 12 AND NOCTIS2 moves to layer 14
&overlay ARROW_LEFT opacity 0.75 in 0 AND overlay ARROW_RIGHT opacity 0.75 in 0
&overlay MIRROR_STAND create AND overlay MIRROR_STAND opacity 1 in 0 AND overlay MIRROR_STAND scales to 1 1 in 0 AND overlay MIRROR_STAND to layer 15

    NARRATOR
|bold,color:royalblue|Tap on the mirror when you have chosen which outfit you want to change into.

&NOCTIS2 moves to layer 2 AND overlay EFFECT DIM 60 clear AND overlay MIRROR_STAND clear
&NOCTIS is think_rubchin AND NOCTIS2 is think_rubchin
NARRATOR
|bold,color:royalblue|Now, what do you want to wear?

&overlay MIRROR_STAND_BUTTON create AND overlay MIRROR_STAND_BUTTON to layer 15 AND overlay MIRROR_STAND_BUTTON opacity 0 in 0 AND overlay MIRROR_STAND_BUTTON shifts to 175 46 in 0 AND overlay MIRROR_STAND_BUTTON scales to 1.0 1.0 in 0

label start_outfit
&overlay ARROW_RIGHT opacity 1 in 0.3 AND overlay ARROW_LEFT opacity 1 in 0.3
@speechbubble reset
@NOCTIS starts idle AND NOCTIS2 starts idle

######################################################################
############# change outfit name to your STARTING OUTFIT ##############
######################################################################
@NOCTIS2 changes into NOCTIS_UNIFORM

tappable
“MIRROR_STAND_BUTTON” {
&overlay ARROW_RIGHT opacity 0 in 0.3 AND overlay ARROW_LEFT opacity 0 in 0.3
@NOCTIS2 =0
@speechbubble is 170 320 to 90% with tail_top_left
&NOCTIS2 is talk_think_neutral
NOCTIS (talk_think_neutral)
How about we pick a different outfit to wear?
goto start_outfit
} “ARROW_RIGHT” {
goto outfit_1
} “ARROW_LEFT” {
goto outfit_3
}

label outfit_1
&overlay ARROW_RIGHT opacity 1 in 0.3 AND overlay ARROW_LEFT opacity 1 in 0.3
@NOCTIS starts idle AND NOCTIS2 starts idle

######################################################################
############### change outfit name to your 1st OUTFIT ################
######################################################################
@NOCTIS2 changes into NOCTIS_CASUAL

tappable
“MIRROR_STAND_BUTTON” {
@NOCTIS2 =1
&overlay ARROW_RIGHT opacity 0 in 0.3 AND overlay ARROW_LEFT opacity 0 in 0.3
@NOCTIS changes into NOCTIS_CASUAL
@pause for 0.5
goto END_outfit
} “ARROW_RIGHT” {
goto outfit_2
} “ARROW_LEFT” {
goto start_outfit
}

label outfit_2
&overlay ARROW_RIGHT opacity 1 in 0.3 AND overlay ARROW_LEFT opacity 1 in 0.3
@NOCTIS starts idle AND NOCTIS2 starts idle

######################################################################
############### change outfit name to your 2nd OUTFIT ################
######################################################################
@NOCTIS2 changes into NOCTIS_CASUAL2

tappable
“MIRROR_STAND_BUTTON” {
@NOCTIS2 =2
&overlay ARROW_RIGHT opacity 0 in 0.3 AND overlay ARROW_LEFT opacity 0 in 0.3
@NOCTIS changes into NOCTIS_CASUAL2
@pause for 0.5
goto END_outfit
} “ARROW_RIGHT” {
goto outfit_3
} “ARROW_LEFT” {
goto outfit_1
}

label outfit_3
&overlay ARROW_RIGHT opacity 1 in 0.3 AND overlay ARROW_LEFT opacity 1 in 0.3
@NOCTIS starts idle AND NOCTIS2 starts idle

######################################################################
############### change outfit name to your 3rd OUTFIT ################
######################################################################
@NOCTIS2 changes into NOCTIS_CASUAL3

tappable
“MIRROR_STAND_BUTTON” {
@NOCTIS2 =3
&overlay ARROW_RIGHT opacity 0 in 0.3 AND overlay ARROW_LEFT opacity 0 in 0.3
@NOCTIS changes into NOCTIS_CASUAL3
@pause for 0.5
goto END_outfit
} “ARROW_RIGHT” {
goto start_outfit
} “ARROW_LEFT” {
goto outfit_2
}

label END_outfit
@NOCTIS starts idle_headbob_neutral_loop AND NOCTIS2 starts idle_headbob_neutral_loop
@zoom on 48 0 to 300% in 0.4 THEN pause for 0.5 THEN zoom on 41 440 to 300% in 3 THEN pause for 1 THEN zoom on 41 440 to 100% in 0.4 THEN NOCTIS is primp_neutral AND NOCTIS2 is primp_neutral

    NARRATOR
|bold,color:royalblue|Looking good! Is this outfit your final decision?

choice
“Definitely!” {
readerMessage Follow @dara.amarie.ep on Instagram! with messageTitle Mirror Dressing Game Template Credit
@NOCTIS is kiss_blow_happy AND NOCTIS2 is kiss_blow_happy
@pause for 1

} “Nope! Let’s go back, please!” {

######################################################################
######### change outfit name back to the STARTING OUTFIT #############
######################################################################
@NOCTIS changes into NOCTIS_UNIFORM

if (NOCTIS2 = 1) {
goto outfit_1
} elif (NOCTIS2 = 2) {
goto outfit_2
} elif (NOCTIS2 = 3) {
goto outfit_3
}}

&NOCTIS walks to spot 1.056 -160 152 in 2 AND NOCTIS2 walks to spot 0.965 480 198 in 2
@transition fade out in 2

#DRESSING GAME }

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Basically I used the template from Dara’s dressing game and I wanted to start new chapter with remembered clothing choice (didn’t add scars yet because it’s too early :smiley: )

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If you’re still confused about these commands try using this website. I find them really helpful! :heart:

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Oh, this is a dressing game using point system, so you have to remember the choice using points, not remembering choice name.

if (NOCTIS2 = 1) {
@NOCTIS changes into NOCTIS_CASUAL
} elif (NOCTIS2 = 2) {
@NOCTIS changes into NOCTIS_CASUAL2
} elif (NOCTIS2 = 3) {
@NOCTIS changes into NOCTIS_CASUAL3
}

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I tried but it got me even more confused but I still keep trying reading, I am very new in coding and I thought maybe someone can explain better :smiley:

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If you’re new I suggest checking out these youtubers since they know how to write good episode stories.

Links

Episode Limelight Tutorial 1 - START HERE! - YouTube (There’s a playlist going over basically everything, I used it last year when I first joined.)

https://www.youtube.com/channel/UCxW6WZuJnP6wKKJ1qgTT0Ug

Episode Notes - YouTube

I hope this is helpful. Also if you ever need help just message me or @ me.

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so on web it might not work but it can work on the app?

Yes, you got to test it on the app because the web does not carry the choices/points to the next episode.

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testing right now :slight_smile: I hope it will work :smiley:

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it worked! on the app thank you very much!!, so when I am adding the bruises and stuff I should just
if (NOCTIS2 = 1) {
@NOCTIS changes into NOCTIS_CASUALBRUISE
} elif (NOCTIS2 = 2) {
@NOCTIS changes into NOCTIS_CASUAL2BRUISE
} elif (NOCTIS2 = 3) {
@NOCTIS changes into NOCTIS_CASUAL3BRUISE
}

2 Likes

:clapping:

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Yep!

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You were literally using point system all along.
N we were using remembering choices Name :woman_facepalming:t2: :woman_facepalming:t2:

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sorry I am still very new and unaware of whole points system :smiley: actually I wanted to make it as simple as possible but then I started reading other creators stories then started watching youtube videos for more tips and one of them was joining the episode community and I realized that I should learn more about all this and I really appreciate all of your help! I don’t know how I can thank you all enough :slight_smile:

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