Problem with Coding 😣

Hey :relaxed:
I´m a bit confused bc I can´t figure out what I did wrong with this coding:

@PAZ enters from left
@PAZ walks to screen center in 4 AND PAZ faces right AND PAZ does it while walk_neutral_rear
:point_up_2: here I want PAZ to enter the screen but I can´t find her in preview and they skip this command while tracking skript :face_with_hand_over_mouth:

And if I want a character to do something without talking…how do I code that?
but everything I try is just an error :thinking:
@ROSE is idle_lay_awake_neutral_loop
@pause for a beat
@ROSE idle_lay_awake_rubeyes_loop
@pause for a beat
ROSE (idle_lay_exhausted_loop)

Thank you in advance for your help :two_hearts:

1 Like

You have to write what zone you want her in, for example:

@PAZ walks to screen center in 4 in zone #

If you want a character to enter a scene you code it like this:

@CHARACTER enters from SIDE to POSITION in zone #

And is this things you have tried to put in your script?

Yes

Try this instead:

@ROSE starts ANIMATION

I did it but now i can´t see my characters in preview anymore :thinking:

Screenshot your script and post it here

I hope you can see well enough :relieved:

you forgot “is” in you command:

@ROSE is idle_lay_awake_neutral_loop
@pause for a beat
@ROSE is idle_lay_awake_rubeyes_loop
@pause for a beat
@ROSE is idle_lay_exhausted_loop

You have to make pauses between your animations

that is not true animation work without pause too, problem is with the coding

@ROSE (animation) is not a valid command

Thank you but I tried it already and it won´t work :disappointed:
even with “is” or “starts” before the animation

can you copy here the script I will test it in my portal

INT. PHILADELPHIA BEDROOM - DAY
&ROSE changes into ROSE_sleep
@ROSE spot 0.8 399 404 in zone 1 AND ROSE faces left AND ROSE starts sleep_lay_uncomfortable_loop

@pause for a beat

@ROSE (idle_lay_groggy_eyesclosed_loop)
@ROSE (idle_lay_awake_neutral_loop)
@ROSE (idle_lay_awake_rubeyes_loop)
@ROSE (idle_lay_exhausted_loop)

    ROSE (idle_lay_exhausted_loop)
(Uh. What time is it?)

This should work…for some reason some laying animation face left other to the right …there was just necesarry to change this for the awake animations.

INT. PHILADELPHIA BEDROOM - DAY
@ROSE changes into ROSE_sleep
@ROSE spot 0.8 399 404 in zone 1 AND ROSE faces left AND ROSE starts sleep_lay_uncomfortable_loop

@pause for a beat
&ROSE spot 0.800 379 376 AND ROSE faces right
@ROSE is idle_lay_groggy_eyesclosed_loop
@ROSE is idle_lay_awake_neutral_loop
@ROSE is idle_lay_awake_rubeyes_loop
@ROSE is idle_lay_exhausted_loop
@speechbubble is 221 335 to 100% with tail_bottom_left
ROSE (idle_lay_exhausted_loop)
(Uh. What time is it?)

Oh and I belive “changes into” works only with @

aaah IT´S WORKING :heart_eyes: :heart_eyes:
Thank you soo much :relaxed:

1 Like

Closed: Marked as solved by op :v: