Problematic coding with walk/run animation

Hello, I can’t seem to resolve a problem with the script, here it is by the way:

INT. VENICE KITCHEN - NIGHT
&LITTLE JASON walks to spot 0.947 255 35 THEN LITTLE JASON faces right AND LITTLE JASON starts idle
@LITTLE JASON walks to spot 0.776 175 187 AND LITTLE JASON is rear
@LITTLE JASON is tinker_loop_rear

INT. SERVANT BEDROOM - NIGHT
@LITTLE IVY stands screen left AND LITTLE IVY faces left
@LITTLE IVY spot 0.947 255 35
@LITTLE IVY is idle_read_book

@pause for a beat

@pause for a beat

@pause for a beat

&LITTLE JASON walks to spot 1.100 75 -12 AND LITTLE JASON does it while run_neutral THEN LITTLE JASON faces right
@LITTLE JASON spot 1.100 75 -12
@LITTLE IVY is shocked
LITTLE JASON (talk_excited)
Hey! I brought you a surprise! It’s in the kitchen!
LITTLE IVY (talk_awkward)
Huh?!
LITTLE JASON (talk_happy_hand_raised)
Come on! The last one is a rotten egg!
@LITTLE JASON exits left AND LITTLE JASON does it while run_athletic
LITTLE IVY (talk_call_out)
Hey! This is unfair!
INT. VENICE KITCHEN - NIGHT with FOOD 2
@overlay 4749384927674368_FOOD 2 shifts to 42 109
@overlay 4749384927674368_FOOD 2 scales to 0.838 0.838
@LITTLE JASON enters from left to screen left AND LITTLE JASON starts run_athletic THEN LITTLE JASON walks to spot 0.785 270 227 AND LITTLE JASON starts run_athletic THEN LITTLE JASON starts run_fall
@LITTLE IVY enters from left to screen left AND LITTLE IVY walks to spot 0.785 141 22
@LITTLE IVY is laugh_guffaw

The thing is

  1. I can’t make a character LITTLE JASON walk properly, his legs aren’t moving,
  2. I would like to place Jason to the center of the backgroung named INT. VENICE KITCHEN - NIGHT
  3. And when Jason’s entering the background INT. SERVANT BEDROOM - NIGHT he’s facing the wrong direction, I ned him to enter the room from the left, facing right.

Can please anybody help me? Thank you beforehand.

Try this:

INT.VENICE KITCHEN - NIGHT

&LITTLE JASON spot 0.947 255 35 AND LITTLE JASON faces right AND LITTLE JASON is idle
@transition fade in black
@LITTLE JASON walks to spot 0.776 175 187 AND LITTLE JASON is walk_rear
@LITTLE JASON is tinker_loop_rear
@transition fade out black

INT.SERVANT BEDROOM - NIGHT
&LITTLE IVY spot .947 255 35 AND LITTLE IVY faces left AND LITTLE IVY is idle_read_book
&LITTLE JASON spot 1.100 -105 -12
@transition fade in black
@pause for 3
@LITTLE JASON walks to spot 1.100 75 -12 AND LITTLE JASON does it while run_neutral
&LITTLE JASON faces right
@LITTLE IVY is startled_surprised
LITTLE JASON (talk_excited)
Hey! I brought you a surprise! It’s in the kitchen!
LITTLE IVY (talk_awkward)
Huh?!
LITTLE JASON (talk_happy_hand_raised)
Come on! The last one is a rotten egg!
&LITTLE JASON exits left AND LITTLE JASON does it while run_athletic
LITTLE IVY (talk_call_out)
Hey! This is unfair!
@LITTLE IVY exits left
@transition fade out black
INT. VENICE KITCHEN - NIGHT with FOOD 2
@overlay 4749384927674368_FOOD 2 shifts to 42 109
@overlay 4749384927674368_FOOD 2 scales to 0.838 0.838
&LITTLE JASON spot 0.785 -100 227
&LITTLE IVY spot 0.785 -100 227
@transition fade in black
&LITTLE JASON walks to spot 0.785 270 227 AND LITTLE JASON is run_athletic
&pause for a beat
&LITTLE IVY walks to spot 0.785 141 22 AND LITTLE IVY does it while run_athletic
@pause for 2
@LITTLE JASON starts run_fall
@LITTLE IVY is laugh_guffaw

Does that help?

1 - You are making them walk to the spot without a time limit and your making them do an animation at the same time so that’s why there legs aren’t moving

INT. VENICE KITCHEN - NIGHT
&LITTLE JASON walks to spot 0.947 255 35 in s THEN LITTLE JASON faces right AND LITTLE JASON starts idle
@LITTLE JASON walks to spot 0.776 175 187 in s THEN LITTLE JASON is tinker_loop_rear

@LITTLE JASON spot 1.100 75 -12 THEN LITTLE IVY is shocked

@LITTLE IVY enters from left to screen left AND LITTLE IVY walks to spot 0.785 141 22 in s THEN LITTLE IVY is laugh_guffaw

2 - You just have to type this code if you want them to be in the center or walk to the center

&LITTLE JASON enters from left to screen center AND LITTLE JASON does it while run_neutral THEN LITTLE JASON faces right

3 - Just type in this to make him face left

@LITTLE JASON faces left

Hoped this helped, :sweat_smile:

Thank you for your help, but there’s an error I guess, when little Jason is supposed to fall he falls and the next second he is standing

After he falls try putting idle_fallen

All the same

can you show the rest of the script?