Problems with " { } "

Heyo
I’m hoping someone can help me with an error, that I all of a sudden got in my script.

It says that I’m missing a } in my script, even though it’s clearly there (since i can “open and close of” that part of the story)

Udklip1
Udklip

Hoping that someone can help <3

Can you send your script with the bracket open?

if (Argument_1){

&ALESSA walks to spot 1.217 93 10 in 1 AND ALESSA does it while walk_neutral_backward_loop AND ALESSA faces right
@HENRY starts idle_armscrossed_awkward_loop
@zoom on 182 488 to 125% in 0
@pause for 1

@HENRY -2

@speechbubble is 174 219 to 100% with tail_top_left
ALESSA (talk_awkward_loop)
Why didn’t you follow me?

@ALESSA starts idle_awkward_scratch_loop
@pause for a beat

@speechbubble reset
NARRATOR (ALESSA)
I was scared to get the answer from him.
It was reckless of me to go outside after dark, but I was just so mad at him, I need air…

@zoom on 225 426 to 177% in 0

@speechbubble is 138 211 to 100% with tail_top_right
HENRY (talk_confused_mindblown)
Are you serious?
@pause for 1

    HENRY (talk_argue_angry)
You act like you have a death wish!

@HENRY starts idle_armscrossed_angry_loop
@zoom on 182 488 to 125% in 0

@speechbubble is 196 223 to 100% with tail_top_left
ALESSA (talk_armscrossed_sad_loop)
I just got mad…

&ALESSA starts idle_armscrossed_awkward_loop

@speechbubble is 128 240 to 100% with tail_top_right
HENRY (talk_armscrossed_angry_loop)
That is not an excuse for you to act so stupid!

@ALESSA starts idle_armscrossed_angry_loop
@HENRY starts idle_armscrossed_angry_loop

@pause for 2

@speechbubble is 198 214 to 100% with tail_top_left
ALESSA (talk_complain_angry)
Are you serious dad?!

@speechbubble is 206 199 to 100% with tail_top_left
ALESSA (talk_argue_angry)
Would you ever sacrifice yourself for anyone?!

@speechbubble is 252 178 to 100% with tail_top_left
ALESSA (talk_argue_defensive)
Am I really that worthless?!

@ALESSA starts idle_armscrossed_angry_loop

@speechbubble is 140 229 to 100% with tail_top_right
HENRY (talk_accuse_angry)
You do | bold |NOT| reset | speak to me in that way!

goto go_on

}
else{
NARRATOR (ALESSA)
I know I shouldn’t be out after dark.

@zoom on 195 428 to 255% in 0

@speechbubble is 153 174 to 100% with tail_top_right
HENRY (hug_talk_concerned_loop)
You have to talk to me Alessa.
Why where you out that late? You know you shouldn’t be…

@pause for a beat
@zoom on 182 488 to 125% in 0

@ALESSA walks to spot 1.217 93 10 in 1 AND ALESSA does it while walk_neutral_backward_loop AND ALESSA faces right
@HENRY starts idle_armscrossed_awkward_loop

@speechbubble is 198 217 to 100% with tail_top_left
ALESSA (talk_awkward_loop)
I… forgot the time…

@ALESSA starts idle_awkward_scratch_loop

@speechbubble is 137 242 to 100% with tail_top_right
HENRY (talk_armscrossed_sad_loop)
It’s the resistance…

@speechbubble reset
NARRATOR (ALESSA)
I could tell on my fathers face that he was disappointed, but it soon changed to something worse.

@speechbubble is 138 235 to 100% with tail_top_right
HENRY (talk_argument_angry)
Isn’t it?

@ALESSA starts idle_armscrossed_angry_loop
@pause for a beat

    HENRY (talk_argue_angry)
Are you a part of that?!?

@speechbubble is 204 229 to 100% with tail_top_left
ALESSA (talk_armscrossed_angry_loop)
I’m not!

@ALESSA starts idle_armscrossed_angry_loop

@speechbubble is 121 227 to 100% with tail_top_right
HENRY (talk_argue_defensive)
Don’t you dare lie to me!

@HENRY starts idle_armscrossed_angry_loop
¨
@speechbubble is 249 215 to 100% with tail_top_left
ALESSA (talk_argue_defensive)
I’m doing it for mom!

@ALESSA starts idle_armscrossed_awkward_loop

@speechbubble is 125 223 to 100% with tail_top_right
HENRY (talk_argue_defensive)
It’s going to get you | color:red |killed!

@speechbubble is 249 215 to 100% with tail_top_left
ALESSA (talk_angry)
And for Aiden!

&HENRY starts idle_armscrossed_angry_loop
@pause for a beat

@speechbubble is 246 207 to 100% with tail_top_left
ALESSA (talk_argue_defensive)
We can do something about it!

@ALESSA starts idle_armscrossed_angry_loop

@speechbubble is 137 236 to 100% with tail_top_right
HENRY (talk_accuse_angry)
ENOUGH!

@ALESSA starts idle_armscrossed_angry_loop

@speechbubble is 141 239 to 100% with tail_top_right
HENRY (talk_argue_angry)
You act like you have a death wish!

goto go_on
}

This line, I believe, is causing the error.

1 Like

Sometimes right, I hate coding :upside_down_face:

Thanks a lot! It fixed the problem <3

1 Like