Remembering Choices (coding problem)

Okay I need someone to help me write out this code I’ve tried 3 different kinds of ways to write it & their all from other people helping me with it.
I tried it their way & nothing, it still wont work for me. :cry:
This is the way I wrote mine it worked in my other story I’m writing but for some reason the same coding that I used in my other story I used in my current story & it’s not remembering the clothing choices at all.
So if someone could write one out for me I’ll give you credit/shoutout for helping write it out in my story.

label female_custom_3

@speechbubble is 168 249 to 97%
NARRATOR
Chose your cloths again.

@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (talk_exhausted)
Now what do I feel like wearing.

choice
“Outfit1” {
@MOLLY changes into MOLLY_Outfit_4
&MOLLY starts dustoff_neutral_loop
@speechbubble is 95 281 to 78% with tail_top_right
MOLLY (think_rubchin)
(This one?)

gain choice_four

} “Outfit2” {
@MOLLY changes into MOLLY_Outfit_5
&MOLLY starts dustoff_neutral_loop
@speechbubble is 95 281 to 78% with tail_top_right
MOLLY (think_rubchin)
(This one?)

gain choice_five

}“Outfit3” {
@MOLLY changes into MOLLY_Outfit_6
&MOLLY starts dustoff_neutral_loop
@speechbubble is 95 281 to 78% with tail_top_right
MOLLY (think_rubchin)
(This one?)

gain choice_six

}
@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (talk_exhausted)
Yes or No

choice
“Yes” {
@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (talk_agree_happy)
Yes!

} “No” {
@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (think_rubchin)
(I’ll try another one.)

goto female_custom_3

}

the future coding/remembering

if (chose_Outfit1){

@MOLLY changes into MOLLY_Outfit_4

gain choice_four

}elif (chose Outfit2){

@MOLLY changes into MOLLY_Outfit_5

gain choice_five

}
elif (chose Outfit3){

@MOLLY changes into MOLLY_Outfit_6

gain choice_six

}

The way your choice is formatted, you put the flags in each outfit choice which means you will gain all of those flags if you try on all the outfits which is why the if/elif/else doesn’t work. If you want to use gains for a dressing game choice, use this template

Okay, I’ll try it and i’ll replay back to let you know if it worked.

So the coding you gave me, I looked at it &…
I’m sorry but that’s to confusing for me. :frowning:

I did mention in the last question I put up on here like 2-3 months ago that I do have ADD(ADHD) :frowning:
& that format is confusing I probably won’t write it right if I tried that coding.
I’d probably mess something up.

I did say whoever is willing to help me rewrite it for me I’d give them a shoutout & I’d give them credit in my story that I’m working on.

That’s also why I also posted my chose/coding.

It’s just that I know I’d mess something up, & sometimes I do it without me realizing it sometimes. :cry:
I understand everything else, it’s just the clothes/choice remembering I really struggle with.

& I’m not just saying this, I’m being honest. :cry:

I really do need help with this coding… :cry:

Yeah I just tried using it… I can’t I don’t understand it cause I need the remembering code for the future I need both…

label female_custom_3

@speechbubble is 168 249 to 97%
NARRATOR
Chose your cloths again.

@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (talk_exhausted)
Now what do I feel like wearing.

choice
“Outfit1” {
@MOLLY changes into MOLLY_Outfit_4
&MOLLY starts dustoff_neutral_loop
@speechbubble is 95 281 to 78% with tail_top_right
MOLLY (think_rubchin)
(This one?)

gain choice_four

} “Outfit2” {
@MOLLY changes into MOLLY_Outfit_5
&MOLLY starts dustoff_neutral_loop
@speechbubble is 95 281 to 78% with tail_top_right
MOLLY (think_rubchin)
(This one?)

gain choice_five

}“Outfit3” {
@MOLLY changes into MOLLY_Outfit_6
&MOLLY starts dustoff_neutral_loop
@speechbubble is 95 281 to 78% with tail_top_right
MOLLY (think_rubchin)
(This one?)

gain choice_six

}
@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (talk_exhausted)
Yes or No

choice
“Yes” {
@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (talk_agree_happy)
Yes!

} “No” {
@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (think_rubchin)
(I’ll try another one.)

goto female_custom_3

}

The future remembering clothing code for a future sean.

It just the clothing game code it doesn’t have the remembering code in it like
this one.

if (chose_Outfit1){

@MOLLY changes into MOLLY_Outfit_4

gain choice_four

}elif (chose Outfit2){

@MOLLY changes into MOLLY_Outfit_5

gain choice_five

}
elif (chose Outfit3){

@MOLLY changes into MOLLY_Outfit_6

gain choice_six

}

I’m just speaking here. but if I don’t get this coding down or someone to help me with this i’m just gonna give up on my stories cause no one takes me seriously when I literally need help like the websites i’ve looked at all of them & the coding is different every time & Their all confusing to me… I’ve had one person help me & I can’t get a hold of her now.
This website is my last chance on finding help…
& if I can’t by the end of the week I’m deleting my stories & my account because whats the point in trying if this is what’s going through peoples heads why help her out she has ADD(ADHD) she wont understand she’s to dumb to understand.
well I know the coding ALL of it, the only thing I don’t understand is the choice & remembering them.

I’m Not Trying to be mean it’s just i’m a little irritated because everyone I talk to now is giving me the same websites & and they haven’t helped me at all cause their to confusing for me… :cry: :cry: :cry:

I just want Real REAL help please :cry:

hey no need to stress, just read through each line as if you were the computer. right now your script is saying to show 3 options, let the reader pick, and immediately change into that outfit/gain a certain flag unless they pick the third which is probably what’s causing errors in your script. if you want them to look at the outfit and decide if they want to wear it or pick something different, tell your computer to do that by making a loop. in the brackets of each outfit, ask the question, is this what I want to wear - with a yes and no. if you want, you can put the flag under the yes, or you can do it later, nbd. under the no put a goto with the name of the label at the beginning of your dressing game, meaning that if this isn’t the outfit you want, then go to the beginning and try again. if you want to reference this outfit via flag later, you need to make sure they only gain the flag they were intended to, so not right before a loop that lets them go back and gain other flags. a better time would be when they confirm that that is the outfit they wanted to select

I’m sorry Miller_k but that just confused me even more, now there’s brackets?.. :cry: :woman_facepalming:t4:
There is always something knew.

Can some just please rewrite my coding out for me PLEASE.?
Like I said 3 times I will give you credit/shoutout for anyone if anyone helps rewrite it out for me that’s why I keep posting my coding not just to show it to people but so people know what character I’m using so they can rewrite it. :cry: label female_custom_3

@speechbubble is 168 249 to 97%
NARRATOR
Chose your cloths again.

@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (talk_exhausted)
Now what do I feel like wearing.

choice
“Outfit1” {
@MOLLY changes into MOLLY_Outfit_4
&MOLLY starts dustoff_neutral_loop
@speechbubble is 95 281 to 78% with tail_top_right
MOLLY (think_rubchin)
(This one?)

gain choice_four

} “Outfit2” {
@MOLLY changes into MOLLY_Outfit_5
&MOLLY starts dustoff_neutral_loop
@speechbubble is 95 281 to 78% with tail_top_right
MOLLY (think_rubchin)
(This one?)

gain choice_five

}“Outfit3” {
@MOLLY changes into MOLLY_Outfit_6
&MOLLY starts dustoff_neutral_loop
@speechbubble is 95 281 to 78% with tail_top_right
MOLLY (think_rubchin)
(This one?)

gain choice_six

}
@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (talk_exhausted)
Yes or No

choice
“Yes” {
@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (talk_agree_happy)
Yes!

} “No” {
@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (think_rubchin)
(I’ll try another one.)

goto female_custom_3

}

The future remembering clothing code for a future sean.

It just the clothing game code it doesn’t have the remembering code in it like
this one.

if (chose_Outfit1){

@MOLLY changes into MOLLY_Outfit_4

gain choice_four

}elif (chose Outfit2){

@MOLLY changes into MOLLY_Outfit_5

gain choice_five

}
elif (chose Outfit3){

@MOLLY changes into MOLLY_Outfit_6

gain choice_six

}

1 Like

You should try using this:

label female_custom_3

@speechbubble is 168 249 to 97%
NARRATOR
Chose your cloths again.

@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (talk_exhausted)
Now what do I feel like wearing.

choice
“Outfit1” {
@MOLLY changes into MOLLY_Outfit_4
&MOLLY starts dustoff_neutral_loop
@speechbubble is 95 281 to 78% with tail_top_right
MOLLY (think_rubchin)
(This one?)

@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (talk_exhausted)
Yes or No

choice
“Yes” {
@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (talk_agree_happy)
Yes!

gain choice_four

} “No” {
@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (think_rubchin)
(I’ll try another one.)

goto female_custom_3

}} “Outfit2” {
@MOLLY changes into MOLLY_Outfit_5
&MOLLY starts dustoff_neutral_loop
@speechbubble is 95 281 to 78% with tail_top_right
MOLLY (think_rubchin)
(This one?)

@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (talk_exhausted)
Yes or No

choice
“Yes” {
@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (talk_agree_happy)
Yes!

gain choice_five

} “No” {
@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (think_rubchin)
(I’ll try another one.)

goto female_custom_3

}}“Outfit3” {
@MOLLY changes into MOLLY_Outfit_6
&MOLLY starts dustoff_neutral_loop
@speechbubble is 95 281 to 78% with tail_top_right
MOLLY (think_rubchin)
(This one?)

@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (talk_exhausted)
Yes or No

choice
“Yes” {
@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (talk_agree_happy)
Yes!

gain choice_six

} “No” {
@speechbubble is 106 272 to 78% with tail_top_right
MOLLY (think_rubchin)
(I’ll try another one.)

goto female_custom_3

}}

the future coding/remembering

if (choice_four){

@MOLLY changes into MOLLY_Outfit_4

}elif (choice_five){

@MOLLY changes into MOLLY_Outfit_5

} else {

@MOLLY changes into MOLLY_Outfit_6

}

brackets are these things { }, I’m gonna break it down into simple rules

  • start with the word choice then press the space bar (or skip a line, both work)
  • put parenthesis around whatever you want to show up as a choice (e.g. “Outfit 1”)
  • press the space bar
  • open bracket {
  • skip a line
  • type in your coding, once you’re done, skip a line
  • finish with a closing bracket }
  • for additional choices, go to the step called press the space bar, and repeat the process

choice
“This is what you can select” {
this is where the commands go like changing outfits, etc
when you’re finished, close it with another bracket
}

@Superpup fixed your coding so you should be good. coding is confusing and different from the way we read/write. you’ll get it though

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.