Remembering Choices (coding problem2)

So Guys I need help what am I doing wrong here??🤦

@speechbubble is 183 268 to 92% with tail_top_right
GABY (talk_excited_happy)
So you coming tonight to the party,

lable chose_yes

    GABY (talk_neutral_loop)
It's gonna be on the beach tonight.
You in still?

choice
“Yes” {

@GABY is idle_armscrossed_neutral_loop

@speechbubble is 219 270 to 91% with tail_top_left
SYBIL (talk_exhausted)
Yeah I’ll be there.

@speechbubble is 183 268 to 92% with tail_top_right
GABY (talk_excited_happy)
Yay Sybil!!

} “I can’t” {

@speechbubble is 219 270 to 91% with tail_top_left
SYBIL (talk_exhausted)
I can’t Ive got work to do.

@speechbubble is 183 268 to 92% with tail_top_right
GABY (talk_armscrossed_shrug_neutral)
Okay then party pooper.

&GABY is laugh_crackup

@speechbubble is 219 270 to 91% with tail_top_left
SYBIL (talk_shrug_concerned)
Heyy

@GABY is laugh_crackup AND SYBIL is laugh_crackup

labe chose_can’t

}

@transition fade out black 5

INT. ICE BATH GRANDMAS BATHROOM - NIGHT
@cut to zone 1
@zoom reset
@SYBIL stands screen center in zone 2 AND SYBIL is idle_exhausted_loop

    NARRATOR (SYBIL)
Back at my place

@pan to zone 2

if (chose_yes) {

    SYBIL (talk_exhausted)
Time to get ready for the party

label dressing_game_1

    SYBIL (talk_shrug_neutral)
What do I want to wear?

choice
“Swimsuit 1” {
@SYBIL changes into SYBIL_Swimsuit
#add your own dialogue and animations

    SYBIL (talk_armscrossed_shrug_neutral)
Is this the one?

choice
“It’s perfect!” {
gain Swimsuit_1
#change the flag name to whatever you want
#flag names can only have letters, numbers, and underscores. No spaces

} “No, I want to try on the others!” {
goto dressing_game_1
}

OUTFIT 2 STARTS HERE

} “Swimsuit 2” {
@SYBIL changes into SYBIL_Swimsuit_2
#add your own dialogue and animations

    SYBIL (talk_armscrossed_shrug_neutral)
Is this the one?

choice
“It’s perfect!” {
gain Swimsuit_2
#change the flag name to whatever you want
#flag names can only have letters, numbers, and underscores. No spaces

} “No, I want to try on the others!” {
goto dressing_game_1
}

OUTFIT 3 STARTS HERE

} “Swimsuit 3” {
@SYBIL changes into SYBIL_Swimsuit_3
#add your own dialogue and animations

    SYBIL (talk_armscrossed_shrug_neutral)
Is this the one?

choice
“It’s perfect!” {
gain Swimsuit_3
#change the flag name to whatever you want
#flag names can only have letters, numbers, and underscores. No spaces

} “No, I want to try on the others!” {
goto dressing_game_1
}
}

gain chose_yes

} else {

    SYBIL (talk_exhausted)
Time to get ready for the party

label dressing_game_1

    SYBIL (talk_shrug_neutral)
What do I want to wear?

choice
“PJ 1” {
@SYBIL changes into SYBIL_Pjs
#add your own dialogue and animations

    SYBIL (talk_armscrossed_shrug_neutral)
Is this the one?

choice
“It’s perfect!” {
gain PJ_1
#change the flag name to whatever you want
#flag names can only have letters, numbers, and underscores. No spaces

} “No, I want to try on the others!” {
goto dressing_game_1
}

OUTFIT 2 STARTS HERE

} “PJ 2” {
@SYBIL changes into SYBIL_Pjs_2
#add your own dialogue and animations

    SYBIL (talk_armscrossed_shrug_neutral)
Is this the one?

choice
“It’s perfect!” {
gain PJ_2
#change the flag name to whatever you want
#flag names can only have letters, numbers, and underscores. No spaces

} “No, I want to try on the others!” {
goto dressing_game_1
}

OUTFIT 3 STARTS HERE

} “PJ 3” {
@SYBIL changes into SYBIL_Pjs_3
#add your own dialogue and animations

    SYBIL (talk_armscrossed_shrug_neutral)
Is this the one?

choice
“It’s perfect!” {
gain PJ_3
#change the flag name to whatever you want
#flag names can only have letters, numbers, and underscores. No spaces

} “No, I want to try on the others!” {
goto dressing_game_1
}
}

gain chose_can’t

}

You wrote “labe chose_can’t” instead of “label chose_can’t”.

1 Like

Okay I fixed my label problem now its saying this in the Script tools Error

Expected dialog, found “lablechose_yes” insted. Did you forget to capitalize the first word in the sentence?

That one should be “label chose_yes” I believe.

1 Like

Now its saying this,
(What is up with my coding right now🤦)
Thank you for your help though!! :blob_hearts:

Your label may not contain the character “”.

You can’t have the ’ in the can’t in order for it to work on your label.

1 Like

Oooh okay Thank you!! :blob_hearts:

So I really hate my computer tonight but I fixed the “Can’t” to “Cant” and when I went to go save and preview it went back to saying this.

Your label may not contain the character “”.

Line 570 still has the ‘ in can’t. That’s the one that needs to be fixed now.

1 Like

Sorry I’m a slow learner but what dose this mean?

label chose_cant on line 570 shouldn’t be at the end of a branch.

So the label should come before whatever you want to happen in that branch… so it goes to that label then the actions for that choice follow… does that make sense? I’m terrible at explaining.

Well in the Script tools Error its saying right at this moment two things and they are

  • The label “chose_yes” is never used
  • The label “chose_cant” is never used

So I believe the labels don’t need to be used at all for what you are trying to do… here is a link hope it helps.

1 Like

You changed the label’s name but maybe you forgot to change the goto? Like does your go to still refer to the old name? with the ’ ?

I have that on the cloths coding the goto this is a choice like for example do you wanna go to the party or not
that kind of question. if that makes sense & @Bella.Episode21 Dara Amarie is what I am using already It’s just that Dara Amarie ain’t working for me that’s why I posted this

You can’t have a label inside a choice. You have to put the label after the choice.

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