Mya_M
September 1, 2018, 3:12am
1
The title kind of gives it away, but in my story, I’m trying to make my character remember a choice made from the previous episode, but when I preview it on the app it doesn’t work. It could maybe be that I used the choice to remember it in the last episode as well, idk I suck with coding choices.
Last Episode:
choice (FEELINGS)
"Leave it Be" {
gain sad
MORE TEXT
} "Call Noah" {
gain regret
TEXT
} "Confront [NAME]" {
gain meh
TEXT IS HERE
}
Next Episode:
if (Leave_it_be) {
RANDOM WRITING
} elif (Call_Noah) {
MORE RANDOM WRITING
} else {
EVEN MORE RANDOM WRITING
}
1 Like
Apes
September 1, 2018, 3:21am
2
it should be:
if (sad) {
} elif (regret) {
} else {
#confront choice here
}
1 Like
Mya_M
September 1, 2018, 3:35am
3
Nope it doesn’t work it just keep going to the first option.
1 Like
You can do another way to remember past choices like this:
Last Episode:
choice (FEELINGS)
“Leave it Be” {
MORE TEXT
} “Call Noah” {
TEXT
} “Confront [NAME]” {
TEXT IS HERE
}
Next Episode:
if (FEELINGS is “Leave_it_be”) {
RANDOM WRITING
} elif (FEELINGS is “Call_Noah”) {
MORE RANDOM WRITING
} else {
EVEN MORE RANDOM WRITING
}
1 Like
Apes
September 1, 2018, 3:53am
5
Reset your story progress
Mya_M
September 1, 2018, 4:00am
6
No that doesn’t work either.
Mya_M
September 1, 2018, 4:00am
7
I just restarted the story progress, that didn’t work either.
Apes
September 1, 2018, 4:01am
8
You can use either method. They both will work, just reset your story progress
Apes
September 1, 2018, 4:02am
9
I can assure you that they are the methods for this.
Did you picked up the different choice?
I suggest that you preview it from the episode app since the portal sometimes glitches
Mya_M
September 1, 2018, 4:20am
11
Yeah I’m using it on the app.
Mya_M
September 1, 2018, 4:20am
12
I tried that and it’s still acting up.
Apes
September 1, 2018, 4:21am
13
Can you post what you’ve now?
Mya_M
September 1, 2018, 1:48pm
14
I have this in my script right now, it still didn’t work:
Last Episode:
choice (FEELINGS)
“Leave it Be” {
MORE TEXT
} “Call Noah” {
TEXT
} “Confront [NAME]” {
TEXT IS HERE
}
Next Episode:
if (FEELINGS is “Leave_it_be”) {
RANDOM WRITING
} elif (FEELINGS is “Call_Noah”) {
MORE RANDOM WRITING
} else {
EVEN MORE RANDOM WRITING
}
Apes
September 1, 2018, 1:52pm
15
Sorry I didn’t notice yesterday.
If you’re using naming choice method the name of the choices needs to be exactly THE SAME
Next Episode:
if (FEELINGS is “Leave it Be” ) {
} elif (FEELINGS is “Call Noah” ) {
} else {
}
Mya_M
September 1, 2018, 2:34pm
16
I just updates it to that and tested on the app and it still doesn’t work
Atreus
September 1, 2018, 2:36pm
17
you use whatever you tagged with the “gain”
if that makes sense
Apes
September 1, 2018, 2:37pm
18
double check the coding, needs to look exactly the same and check again.
Atreus
September 1, 2018, 2:38pm
19
Last Episode:
choice (FEELINGS)
“Leave it Be” {
gain sad
MORE TEXT
} “Call Noah” {
gain regret
TEXT
} “Confront [NAME]” {
gain meh
TEXT IS HERE
}
Next Episode:
if (sad) {
RANDOM WRITING
} elif (regret) {
MORE RANDOM WRITING
} else {
EVEN MORE RANDOM WRITING
}
Apes
September 1, 2018, 2:38pm
20
I posted that example above