Remembering choices from previous chapter

The title kind of gives it away, but in my story, I’m trying to make my character remember a choice made from the previous episode, but when I preview it on the app it doesn’t work. It could maybe be that I used the choice to remember it in the last episode as well, idk I suck with coding choices.

Last Episode:
choice (FEELINGS)

"Leave it Be" {
gain sad
MORE TEXT

} "Call Noah" {
gain regret
TEXT

} "Confront [NAME]" {
gain meh
TEXT IS HERE
}

Next Episode:
if (Leave_it_be) {
RANDOM WRITING

} elif (Call_Noah) {
MORE RANDOM WRITING

} else {
EVEN MORE RANDOM WRITING

}

1 Like

it should be:

if (sad) {

} elif (regret) {

} else {
#confront choice here

}

1 Like

Nope it doesn’t work it just keep going to the first option.

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You can do another way to remember past choices like this:

Last Episode:
choice (FEELINGS)

“Leave it Be” {
MORE TEXT

} “Call Noah” {
TEXT

} “Confront [NAME]” {
TEXT IS HERE
}

Next Episode:
if (FEELINGS is “Leave_it_be”) {
RANDOM WRITING

} elif (FEELINGS is “Call_Noah”) {
MORE RANDOM WRITING

} else {
EVEN MORE RANDOM WRITING
}

1 Like

Reset your story progress

No that doesn’t work either.

I just restarted the story progress, that didn’t work either.

You can use either method. They both will work, just reset your story progress

I can assure you that they are the methods for this.

Did you picked up the different choice?

I suggest that you preview it from the episode app since the portal sometimes glitches

Yeah I’m using it on the app.

I tried that and it’s still acting up.

Can you post what you’ve now?

I have this in my script right now, it still didn’t work:

Last Episode:
choice (FEELINGS)

“Leave it Be” {
MORE TEXT

} “Call Noah” {
TEXT

} “Confront [NAME]” {
TEXT IS HERE
}

Next Episode:
if (FEELINGS is “Leave_it_be”) {
RANDOM WRITING

} elif (FEELINGS is “Call_Noah”) {
MORE RANDOM WRITING

} else {
EVEN MORE RANDOM WRITING
}

Sorry I didn’t notice yesterday.
If you’re using naming choice method the name of the choices needs to be exactly THE SAME

Next Episode:
if (FEELINGS is “Leave it Be”) {

} elif (FEELINGS is “Call Noah”) {

} else {

}

I just updates it to that and tested on the app and it still doesn’t work :confused:

you use whatever you tagged with the “gain”

if that makes sense

double check the coding, needs to look exactly the same and check again.

Last Episode:
choice (FEELINGS)

“Leave it Be” {
gain sad
MORE TEXT

} “Call Noah” {
gain regret
TEXT

} “Confront [NAME]” {
gain meh
TEXT IS HERE
}

Next Episode:
if (sad) {
RANDOM WRITING

} elif (regret) {
MORE RANDOM WRITING

} else {
EVEN MORE RANDOM WRITING

}

I posted that example above