Remembering Choices - Isn't Working


#1

Okay, so I need help to try and remember a past choice. There must be something wrong with my code.

choice “Tell her about the kiss…” {
LIZZY (idle_handsonhips_neutral_loop)
Yup, that’s right. He even kissed me in class!
gain gossip

} “Stay Quiet about the kiss…” {
LIZZY (primp_brushhair_happy)
Yup! That’s right, he is buying me lunch.

}

if (gossip) {
FYNN (scream_angry)
You, told JENNA!
LIZZY (talk_sheepish_rubneck)
Um, uh. Oooh this is kinda rough…
FYNN (scream_angry)
THANK GOD SHE DIDN’T BELIEVE YOU! OTHERWISE YOU WOULD BE DEAD!
LIZZY (talk_sheepish_rubneck)
Uuuh, I dunno 'bout that. I am pretty darn good at not dying.
FYNN (talk_angry)
If she believed you I swear Elizab-

} else {
FYNN (talk_sheepish_rubneck)
Thank you for not telling Jen’s about the kiss. It means a lot to me…
LIZZY (primp_brushhair_happy)
Oh mate, I was THIS close to telling her. I still got slapped anyway.
Which is rude.
@transition out black

Can someone please tell me what is wrong with it. I think I have followed everything I needed.
Thank you! :slight_smile:


#2

I’m pretty sure when you use gains it has to be of your choice in exact words.

Also I don’t know in an animation like that exists, but I’m not sure what style you’re writing in, so let me know if you think you’re also not using a valid animation

Try

choice
“Tell her about the kiss…” {
LIZZY (talk_handsonhips_neutral_loop)
Yup, that’s right. He even kissed me in class!
THEN FOR THE GAIN USE
gain Tell_her_about_the_kiss


#3

I’ll try that, Thanks :smiley:


#4

It worked. Thank you so much! :slight_smile:


#5

You’re Welcome!


#6

Moved to Directing Helps and Tips :slight_smile:


#7